Monster Hunter World Animation Problem

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
tmddlf6505
Posts: 1
Joined: Fri Nov 01, 2019 2:45 pm

Monster Hunter World Animation Problem

Post by tmddlf6505 »

Hi.
I am trying to use animation and mesh files by extracting MHW.

I used MT Framework and suceed extracting it, but when I load legmesh and body mesh in 3D MAX

bone becomes like the image I attached.

I think something is wrong about it. Can Any one give me advice?
Thankyou :)