A question about a script written by aLuigi

Doubts, help and support about QuickBMS and other game research tools
Tgames
Posts: 81
Joined: Mon Apr 01, 2019 10:49 am

A question about a script written by aLuigi

Post by Tgames »

Hi everyone :)

I have a question about 2 datas written "DUMMY" (BUT not null as written in the script) in your BMS Script, they are used by the game.

And i would like to know for what they are used ? I've fully builded a tool to make .BIG file from zero (without adding files to the end like QuickBMS).
But i don't know for what theses 2 "Dummy" are used.
Others Dummy are really dummy (so i've not changed the name down here to ask you about them).

Here your script with 2 Dummy i'm searching their usage.

Code: Select all

# ZeroZone
# script for QuickBMS http://quickbms.aluigi.org

idstring "BigFile 1.00\0\0\0\0"
get FILES long
get FILES_SIZE long
get FILES_OFF long
get DUMMY long

for i = 0 < FILES
    get NAMESZ long
[b][u]    get WHAT_DUMMY_1 long[/u][/b]
    get SIZE long
    get SIZE2 long
    get SIZE3 long
    get DUMMY long
    get OFFSET long
[u][b]    get WHAT_DUMMY_2 long[/b][/u]
    getdstring NAME NAMESZ

    math OFFSET += FILES_OFF

    log NAME OFFSET SIZE
next i


Image

dummy.png


BIGCD1.BIG.txt
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: A question about a script written by aLuigi

Post by aluigi »

They are sequential numbers with a step of 0x18 but they aren't offsets or anything else (the file is smaller than these numbers).
So... no idea :)