Rabbids Land (Ubisoft LyN Engine, Fire UI): *.OLI
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Rabbids Land (Ubisoft LyN Engine, Fire UI): *.OLI
I want to look at the text files of Rabbids Land's patch (and the game soon) on the Wii U, but the data isn't plaintext like an XML, JSON, TXT or something similar, its binary in UTF-16 text encoding. I have no clue why the extension is called that, likely OLI stands for OLIve, which I guess is a internal localisation tool.
Last edited by LolHacksRule on Mon Jan 11, 2021 3:27 am, edited 2 times in total.
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Re: Ubisoft LyN Engine: *.OLI
Rabbids Land OLI Tool [WiiU]
By Delutto
See Readme.txt for instructions. Notes: Based on file samples and not tested ingame.
By Delutto
See Readme.txt for instructions. Notes: Based on file samples and not tested ingame.
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- Joined: Fri Apr 20, 2018 12:41 am
Re: Ubisoft LyN Engine: *.OLI
Thank you, but I'm pretty sure this isn't game but engine specific.
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Re: Ubisoft LyN Engine: *.OLI
No, it's not. This is a simplified version of the format used in other games with the same engine, such as From Dust.
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Re: Ubisoft LyN Engine: *.OLI
Oh ok, I never messed with other LyN engine games so I didn't know, oof.