Hi, the archive where those files are from is .AFS but it has no filename table so quickbms script can't deal with the output name.
However, those files might be compressed by DRV3 compression, as this game was made by the same company and the structure is similar (header: STPK) but older than J-stars Victory VS+ .pak: viewtopic.php?t=831" as this game was released in 2011 compared to 2015 of J-stars
I can just figure out that following "SCD0" are compressed data size and uncompressed data size, the others don't make sense much.
Sample: HERE
Dragon Ball Z Ultimate Tenkaichi
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Re: Dragon Ball Z Ultimate Tenkaichi
Script updated with proper decompressor:
http://aluigi.org/bms/cmp_scz.bms
http://aluigi.org/bms/cmp_scz.bms