Angry Birds: GO! (V1.x.x) *.GHOST10 (GHOST DATA, DEVELOPER)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

Angry Birds: GO! (V1.x.x) *.GHOST10 (GHOST DATA, DEVELOPER)

Post by LolHacksRule »

Can anyone figure these files out? They are from data/gameplay/dev_ghosts.pak, it's ghost data from the developers, however not in a plaintext format, but binary.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Angry Birds: GO! (V1.x.x) *.GHOST10 (GHOST DATA, DEVELOPER)

Post by aluigi »

Decompressor:

Code: Select all

get SOME_CRC long
get ZERO long
get ZSIZE long
get SIZE long
savepos OFFSET
get NAME basename
clog NAME OFFSET ZSIZE SIZE
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

Re: Angry Birds: GO! (V1.x.x) *.GHOST10 (GHOST DATA, DEVELOPER)

Post by LolHacksRule »

Thanks so much.
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

Re: Angry Birds: GO! (V1.x.x) *.GHOST10 (GHOST DATA, DEVELOPER)

Post by LolHacksRule »

Anything on the binary data of the decompressed files? The header has the kart ID and character name, not sure about the other data.