Hi! I'd be happy to get help with the script for these gw files: http://*USE_ANOTHER_FILEHOSTING*/c96e489 ... /lof_gw.7z
Thanks!
Lords of Football - *.gw
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Re: Lords of Football - *.gw
Nobody got an idea? :\
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- Joined: Sat Dec 27, 2014 8:49 pm
Re: Lords of Football - *.gw
From the look of this, these files have their 'header' table appended to the bottom of the file. The last 0x34 bytes appear to be what you are interested in looking at.
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- Posts: 909
- Joined: Sat Aug 09, 2014 11:21 am
Re: Lords of Football - *.gw
Ok, got it at least for the small files:
However, there's also a 3.2 GB 1GB-split file that has a similar structure but is missing the TOC and correct name offsets.
Code: Select all
# extract the dlc**0000.gw of "Lords of Football"
#
# written by AlphaTwentyThree of Zenhax
#
# script for QuickBMS http://quickbms.aluigi.org
goto -0x2c
get INFO long
goto INFO
getDstring DUMMY 0xc
get FILES long
math FILES /= 0x10
goto INFO
for i = 1 <= FILES
get UNK1 short
get UNK1 short
get OFFSET long
get SIZE threebyte
get DUMMY byte
get NAMEOFF long
savepos MYOFF
xmath NAMEOFF "MYOFF + NAMEOFF - 0x10"
goto NAMEOFF
get DUMMY short
get NAME unicode
goto MYOFF
if SIZE != 0
log NAME OFFSET SIZE
endif
next i
However, there's also a 3.2 GB 1GB-split file that has a similar structure but is missing the TOC and correct name offsets.