Who can tell what it is? Format .ace
Help audio Borderlands 3
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- Posts: 144
- Joined: Fri Aug 08, 2014 11:25 am
Re: Help audio Borderlands 3
Borderlands 3 uses Audiokinetic Wwise which means it is most likely encoded with vorbis assuming you got these from the PC version of the game.
Normally, there should be .wem files or .bnk files somewhere inside the .pak archives
I do not see any mention of any RIFF headers or vorbis comments in those samples you have provided though.
Normally, there should be .wem files or .bnk files somewhere inside the .pak archives
I do not see any mention of any RIFF headers or vorbis comments in those samples you have provided though.
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- Posts: 176
- Joined: Tue Sep 30, 2014 5:59 pm
Re: Help audio Borderlands 3
brendan19 wrote:Borderlands 3 uses Audiokinetic Wwise which means it is most likely encoded with vorbis assuming you got these from the PC version of the game.
Normally, there should be .wem files or .bnk files somewhere inside the .pak archives
I do not see any mention of any RIFF headers or vorbis comments in those samples you have provided though.
Yes, I know that Wwise is used in the game and I have already extracted all the sound, I wonder what kind of files are in the sound
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- Joined: Mon Jun 03, 2019 2:08 pm
Re: Help audio Borderlands 3
Does anyone know how the audio is stitched together in the game? I looked into the Audio folder and found the .Uassetts and.Uexports that rlate to the audio events and states switches for wwise, but i cannot find a clue on how to link to the wem audio files.
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- Posts: 7
- Joined: Wed Aug 20, 2014 9:30 pm
Re: Help audio Borderlands 3
maybe somebody know, how add key command? or how get full list, or set own key?
The archive is encrypted, select the number of the key to use or type yours:
- please insert the content for the variable KEY:
quickbms_4gb_files.exe e 13 unreal_tournament_4.bms pakchunk0-WindowsNoEditor_0_P.pak @
The archive is encrypted, select the number of the key to use or type yours:
- please insert the content for the variable KEY:
quickbms_4gb_files.exe e 13 unreal_tournament_4.bms pakchunk0-WindowsNoEditor_0_P.pak @