SNK Heroines Tag Team Frenzy

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

SNK Heroines Tag Team Frenzy

Post by Doctor Loboto »

Somehow people have been able to port models from this to things like XNALARA/XPS, and each of them thank chrrox for the script to do so. Unfortunately there seems to be no information as to where to obtain said script, or even anything to do with extract models or textures from this game save for numerous requests on other boards and sites which led nowhere. I'm hoping someone here can either supply the script in question, or find a means to acquire the models and textures another way. Here I have samples from the Switch version. These are the files for Mai Shiranui.

https://www.dropbox.com/s/qhtkxum5a5w5wbg/mai.zip?dl=0
sleepyzay
Posts: 40
Joined: Mon Sep 15, 2014 5:13 am

Re: SNK Heroines Tag Team Frenzy

Post by sleepyzay »

Image

Here you go. I don't know anything about the textures though.
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: SNK Heroines Tag Team Frenzy

Post by Doctor Loboto »

Oh, awesome. I dunno which files are the textures, honestly...
Darko
Posts: 47
Joined: Fri Jun 03, 2016 5:24 pm

Re: SNK Heroines Tag Team Frenzy

Post by Darko »

Are those files from pc version??
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: SNK Heroines Tag Team Frenzy

Post by Doctor Loboto »

No, the Switch version.
MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Re: SNK Heroines Tag Team Frenzy

Post by MarioSonicU »

If you want to rip the textures, use Switch-Toolbox on the xtx files.
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: SNK Heroines Tag Team Frenzy

Post by Doctor Loboto »

Got the textures finally sorted!

There are a few models that don't work. Here's one of the specific ones I was trying to get that won't import. Always throws an error.
https://www.dropbox.com/s/w90p67sy7atmy ... 3.zip?dl=0
Darko
Posts: 47
Joined: Fri Jun 03, 2016 5:24 pm

Re: SNK Heroines Tag Team Frenzy

Post by Darko »

The KOFXIV script seems to work fine with snk heroines tag team frenzy pc version.
Drull17
Posts: 9
Joined: Sun Oct 31, 2021 2:57 am

Re: SNK Heroines Tag Team Frenzy

Post by Drull17 »

Darko wrote:The KOFXIV script seems to work fine with snk heroines tag team frenzy pc version.

Hi! I didn't think I'd find such a recent comment, I've been trying to extract the SNK Heroines models for months, have you been able to?
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: SNK Heroines Tag Team Frenzy

Post by Ekey »

Drull17 wrote:Hi! I didn't think I'd find such a recent comment, I've been trying to extract the SNK Heroines models for months, have you been able to?

https://github.com/Ekey/SNK.WAD.Tool
Drull17
Posts: 9
Joined: Sun Oct 31, 2021 2:57 am

Re: SNK Heroines Tag Team Frenzy

Post by Drull17 »

Ekey wrote:
Drull17 wrote:Hi! I didn't think I'd find such a recent comment, I've been trying to extract the SNK Heroines models for months, have you been able to?

https://github.com/Ekey/SNK.WAD.Tool

Oh my goodness... It really works with SNK Heroines? Could you tell me how to use it or with which program? I've been trying this for months now
trainboy2019
Posts: 4
Joined: Wed May 10, 2017 8:17 pm

Re: SNK Heroines Tag Team Frenzy

Post by trainboy2019 »

Drull17 wrote:
Ekey wrote:
Drull17 wrote:Hi! I didn't think I'd find such a recent comment, I've been trying to extract the SNK Heroines models for months, have you been able to?

https://github.com/Ekey/SNK.WAD.Tool

Oh my goodness... It really works with SNK Heroines? Could you tell me how to use it or with which program? I've been trying this for months now

First, open a windows terminal in the same directory as the SNK.Unpacker.exe.
From there, here's the usage instructions from the github releases page. Usage:

Code: Select all

SNK.Unpacker.exe "WAD_FILE" "UNPACK_DIRECTORY"
Drull17
Posts: 9
Joined: Sun Oct 31, 2021 2:57 am

Re: SNK Heroines Tag Team Frenzy

Post by Drull17 »

trainboy2019 wrote:
Drull17 wrote:

Oh my goodness... It really works with SNK Heroines? Could you tell me how to use it or with which program? I've been trying this for months now

First, open a windows terminal in the same directory as the SNK.Unpacker.exe.
From there, here's the usage instructions from the github releases page. Usage:

Code: Select all

SNK.Unpacker.exe "WAD_FILE" "UNPACK_DIRECTORY"

Thank you for your response. What is the .exe you say? I only have folders with that name (SNK.Unpacker) and the ones that are files and not folders, are .SLN or .CSPROJ files
https://imgur.com/a/v9EmDQd
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: SNK Heroines Tag Team Frenzy

Post by Ekey »

Drull17 wrote:
trainboy2019 wrote:
Drull17 wrote:Thank you for your response. What is the .exe you say? I only have folders with that name (SNK.Unpacker) and the ones that are files and not folders, are .SLN or .CSPROJ files
https://imgur.com/a/v9EmDQd

cuz you downloaded source code. Binaries here > https://github.com/Ekey/SNK.WAD.Tool/releases
Drull17
Posts: 9
Joined: Sun Oct 31, 2021 2:57 am

Re: SNK Heroines Tag Team Frenzy

Post by Drull17 »

Ekey wrote:
Drull17 wrote:
trainboy2019 wrote:

cuz you downloaded source code. Binaries here > https://github.com/Ekey/SNK.WAD.Tool/releases

Ohh now I have everything, perfect, is this only for textures or also for models?
Drull17
Posts: 9
Joined: Sun Oct 31, 2021 2:57 am

Re: SNK Heroines Tag Team Frenzy

Post by Drull17 »

Ekey wrote:
Drull17 wrote:
trainboy2019 wrote:

cuz you downloaded source code. Binaries here > https://github.com/Ekey/SNK.WAD.Tool/releases

Thank you very much, I was able to extract everything! But I think it doesn't work 100%, in my case only the hair textures work and the others don't seem to work, see, I don't know if it happens to you too.
https://imgur.com/Qb6XQ81

Hair textures are heavier than the others
Darko
Posts: 47
Joined: Fri Jun 03, 2016 5:24 pm

Re: SNK Heroines Tag Team Frenzy

Post by Darko »

Drull17 wrote:
Ekey wrote:
Drull17 wrote:

cuz you downloaded source code. Binaries here > https://github.com/Ekey/SNK.WAD.Tool/releases

Thank you very much, I was able to extract everything! But I think it doesn't work 100%, in my case only the hair textures work and the others don't seem to work, see, I don't know if it happens to you too.
https://imgur.com/Qb6XQ81

Hair textures are heavier than the others


Convert the texture to tga with noesis.
Drull17
Posts: 9
Joined: Sun Oct 31, 2021 2:57 am

Re: SNK Heroines Tag Team Frenzy

Post by Drull17 »

Darko wrote:
Drull17 wrote:
Ekey wrote:cuz you downloaded source code. Binaries here > https://github.com/Ekey/SNK.WAD.Tool/releases

Thank you very much, I was able to extract everything! But I think it doesn't work 100%, in my case only the hair textures work and the others don't seem to work, see, I don't know if it happens to you too.
https://imgur.com/Qb6XQ81

Hair textures are heavier than the others


Convert the texture to tga with noesis.

Thank you, I had no idea about this program, it worked for me completely. Now, this is the last thing, do you know where the 3D model is located? Because I don't know how to search all these files, they have a format that I never saw
Drull17
Posts: 9
Joined: Sun Oct 31, 2021 2:57 am

Re: SNK Heroines Tag Team Frenzy

Post by Drull17 »

Ekey wrote:
Drull17 wrote:
trainboy2019 wrote:

cuz you downloaded source code. Binaries here > https://github.com/Ekey/SNK.WAD.Tool/releases

You have helped me a lot, thank you very much. I will definitely do it with the other models :D :D
https://imgur.com/Mo9Rrkx
Someone9189
Posts: 1
Joined: Sat Dec 25, 2021 6:47 pm

Re: SNK Heroines Tag Team Frenzy

Post by Someone9189 »

Drull17 wrote:
Ekey wrote:
Drull17 wrote:

cuz you downloaded source code. Binaries here > https://github.com/Ekey/SNK.WAD.Tool/releases

You have helped me a lot, thank you very much. I will definitely do it with the other models :D :D
https://imgur.com/Mo9Rrkx


What addon did you used for Importing the mesh?
I have .CSV or .CACT

Edit:
I have acquire 3Dsmax but the script provided here requires .OBACX , a file format that I have no clue where to get.