SNK Heroines Tag Team Frenzy

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Drull17
Posts: 9
Joined: Sun Oct 31, 2021 2:57 am

Re: SNK Heroines Tag Team Frenzy

Post by Drull17 »

Someone9189 wrote:
Drull17 wrote:
Ekey wrote:cuz you downloaded source code. Binaries here > https://github.com/Ekey/SNK.WAD.Tool/releases

You have helped me a lot, thank you very much. I will definitely do it with the other models :D :D
https://imgur.com/Mo9Rrkx


What addon did you used for Importing the mesh?
I have .CSV or .CACT

Edit:
I have acquire 3Dsmax but the script provided here requires .OBACX , a file format that I have no clue where to get.

Hey sorry for taking so long to respond, you still need help?
Zapato231
Posts: 1
Joined: Wed Aug 24, 2022 10:11 pm

Re: SNK Heroines Tag Team Frenzy

Post by Zapato231 »

Drull17 wrote:
Someone9189 wrote:
Drull17 wrote:You have helped me a lot, thank you very much. I will definitely do it with the other models :D :D
https://imgur.com/Mo9Rrkx


What addon did you used for Importing the mesh?
I have .CSV or .CACT

Edit:
I have acquire 3Dsmax but the script provided here requires .OBACX , a file format that I have no clue where to get.

Hey sorry for taking so long to respond, you still need help?
Hello, I did all the steps to be able to extract the content of the game, but I don't know what the 3d models are and how to export them to blender or 3ds max. Could you help me?