Fire emblem Three houses model extraction

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Joschka
Posts: 3
Joined: Thu Aug 08, 2019 5:30 pm

Fire emblem Three houses model extraction

Post by Joschka »

Hello everyone,

I'm trying to datamine the new fire emblem models. So far I managed to get the sounds, cutscenes and textures.

I extracted files from the NCA and got the DATA0.bin and DATA1.bin, you'll find enclosed a filecutter bms script result of the latter
1.zip

2.zip


I renamed DATA0.bin to DATA1.idx and tried to use the arslan.bms script on it.

I got all the gt1 texture files but didn't get the gm1 files and got a bunch of dat files instead. I looked at them in a HEX editor and some of them seem to have gm1 files headers in them so I guess the script didn't detect them as intented.

Any help will be greatly appreciated, I'm still new to model extraction and BMS scripting.