Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
masagrator
Posts: 82 Joined: Sat Dec 22, 2018 10:03 am
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by masagrator » Fri Jul 26, 2019 6:21 pm
It looks like Wolfenstein 2 script is not compatible with Youngblood. It reads filenames correctly, but shortly after starting unpacking it crashes
Code: Select all
0102200c 1138994 renderParm/textures/system/lens_dirt.tga Info: algorithm 650 offset 0102200c input size 0x0008f00a 585738 output size 0x00116132 1138994 result 0xffffffff -1 Error: the uncompressed data (-1) is bigger than the allocated buffer (1138994) Last script line before the error or that produced the error: 131 clog NAME OFFSET ZSIZE SIZE
This is 32MB chunk from Switch edition
https://drive.google.com/file/d/164-ywi ... sp=sharing according to wolfenstein2.bms this is next version of IDCL (0xd instead of 0xc)
LokiReborn
Posts: 190 Joined: Fri Aug 26, 2016 3:11 pm
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by LokiReborn » Thu Aug 08, 2019 3:26 pm
masagrator wrote: It looks like Wolfenstein 2 script is not compatible with Youngblood. It reads filenames correctly, but shortly after starting unpacking it crashes
Code: Select all
0102200c 1138994 renderParm/textures/system/lens_dirt.tga Info: algorithm 650 offset 0102200c input size 0x0008f00a 585738 output size 0x00116132 1138994 result 0xffffffff -1 Error: the uncompressed data (-1) is bigger than the allocated buffer (1138994) Last script line before the error or that produced the error: 131 clog NAME OFFSET ZSIZE SIZE
This is 32MB chunk from Switch edition
https://drive.google.com/file/d/164-ywi ... sp=sharing according to wolfenstein2.bms this is next version of IDCL (0xd instead of 0xc)
Can you upload the full file somewhere, the header removed bytes and since all of the sections that would break aren't included in a small snip no real way to test fixing the script.
d4gnihillus
Posts: 6 Joined: Tue Jun 11, 2019 12:09 pm
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by d4gnihillus » Sat Sep 21, 2019 6:54 pm
Hey! Any news regarding a possible fix?
aluigi
Site Admin
Posts: 12984 Joined: Wed Jul 30, 2014 9:32 pm
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by aluigi » Thu Sep 26, 2019 11:28 am
Script 0.3.1. For some unknown reasons the compressed files here don't need to skip the 12 bytes at their beginning. Not sure if the fix may have any impact on the other archives, in such case just let me know.
Shinteo
Posts: 4 Joined: Mon Dec 31, 2018 8:44 am
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by Shinteo » Fri Dec 27, 2019 8:04 pm
Is that script the wolfenstein script hosted on your website?
I used that script with the latest BMS but ran into an error.
s1.PNG
And if I keep pressing enter, it just increases the count. I stopped after keeping it pressed for about 30 sec, as my entire page is filled with 0s.