ken's rage 2 ps3 version extract model

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
tonypec1974
Posts: 5
Joined: Tue Jul 28, 2015 11:37 am

ken's rage 2 ps3 version extract model

Post by tonypec1974 »

Hi everyone i've created this topic to ask how can extract, ken's rage 2 model from the ps3 version of the game. I've already used qickBsm on Linkdata.a but I get only .dat files not .bin and I can't view in noesis, I've heard about blender script but I can't find a working link to download the script.
Tnx everyone
tonypec1974
Posts: 5
Joined: Tue Jul 28, 2015 11:37 am

Re: ken's rage 2 ps3 version extract model

Post by tonypec1974 »

In the end i've solved all the problem the ken's rage script is wrong to extract the LINKDATA.A, use the following script instead
tonypec1974
Posts: 5
Joined: Tue Jul 28, 2015 11:37 am

Re: ken's rage 2 ps3 version extract model

Post by tonypec1974 »

after extracting all the file , just download blender 2.49 and python 2.6 install both and dowload the following blender script
tonypec1974
Posts: 5
Joined: Tue Jul 28, 2015 11:37 am

Re: ken's rage 2 ps3 version extract model

Post by tonypec1974 »

Run in blender the script usig Alt-p and open the .bin file in the anction/model folder.
tonypec1974
Posts: 5
Joined: Tue Jul 28, 2015 11:37 am

Re: ken's rage 2 ps3 version extract model

Post by tonypec1974 »

Model are extracted with armature but armadure is'nt binded with mesh.
So you must do it by youself.
I found Radiant Rig add on very useful:-
https://www.youtube.com/watch?v=pCrqc7eN8W8
Skin match pefectly....... ;) ;) ;) ;) ;) ;)