Szkaradek123 wrote:Hi
Here is a blend file to import models and animations.
Please install Blender version 249b(32 bits) and Python version 26(32 bits)
Unpack and double click file Blender249.blend.
In Blender Text Window press alt+p and select
- *.mdl - model
- *anm - animation
If you have after unpack each model in separate folder tree - than search all folders with name "data" and copy to one new folder .
It is to get autotexturing.
Thank you for sharing this! Here's a couple of things I noticed that need to be fixed for the model to render correctly :
(in folder)
USRDIR\data\unit\ch_lea\data\model\character\ch_lea\textureThese textures are not being applied to the model. The script seems to be completely skipping them..
- ch_lea_body_al_n.gtf
- ch_lea_body_al_s.gtf
- ch_lea_body_n.gtf
- ch_lea_body_s.gtf
in (the same folder) there are also some eye details that aren't touched as well
- ch_lea_eye_l.gtf
- ch_lea_eye_l_02.gtf
(in folder)
USRDIR\data\unit\ch_lea\data\model\character\common_textureThese aren't included with the Leafa sample you provided but are necessary to texture the wings correctly:
- wing_syl_c.gtf
- wing_syl_pattern_c.gtf
the script *does* find the wing pattern (if loaded from the original path) but It skips the actual wing. I'm not 100% sure if the pattern is being applied correctly as well.
Your Leafa render is awesome. Would you mind sharing which settings/plugins you used?
Thanks again!
Tom