Unity 3d Assets files
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Unity 3d Assets files
All the known tools extract the original resources just as they are archived.
UABEA
https://github.com/nesrak1/UABEA
UABE
https://github.com/DerPopo/UABE
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AssetStudio / UnityStudio
https://github.com/Perfare/UnityStudio/releases
UnityEX
http://www.zoneofgames.ru/forum/index.p ... opic=36240
Unity Assets Bundle Extractor
https://7daystodie.com/forums/showthrea ... -Extractor
https://github.com/DerPopo/UABE
UnityPack/unityextract
https://github.com/HearthSim/UnityPack
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Unity Engine assets extractor
http://aluigi.org/papers/bms/unity.bms
It works with all the known versions of Unity 3d I have tested.
There is also the script for the webplayer's files with unity3d extension:
http://aluigi.org/papers/bms/unity3d_webplayer.bms
*update* currently the script is no longer compatible with recent formats, I don't plan to work on it
Unity assets viewer
https://alexsadonis.blogspot.com
(last update 2016, probably old)
Unity Assets Explorer
viewtopic.php?f=9&t=36
http://forum.xentax.com/viewtopic.php?f=10&t=10085
*update* currently abandoned?
Grim's Unity Asset Editor
http://www.moddb.com/games/7-days-to-di ... set-editor
This is the only one to have also some plugins to read some of the archived content, unfortunately it's no longer supported and works only with some Unity3d versions.
Disunity
https://github.com/ata4/disunity
(last github update 2016, probably old)
old Unity Studio
https://github.com/RaduMC/UnityStudio (last github update 2015, probably old)
UABEA
https://github.com/nesrak1/UABEA
UABE
https://github.com/DerPopo/UABE
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AssetStudio / UnityStudio
https://github.com/Perfare/UnityStudio/releases
UnityEX
http://www.zoneofgames.ru/forum/index.p ... opic=36240
Unity Assets Bundle Extractor
https://7daystodie.com/forums/showthrea ... -Extractor
https://github.com/DerPopo/UABE
UnityPack/unityextract
https://github.com/HearthSim/UnityPack
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Unity Engine assets extractor
http://aluigi.org/papers/bms/unity.bms
It works with all the known versions of Unity 3d I have tested.
There is also the script for the webplayer's files with unity3d extension:
http://aluigi.org/papers/bms/unity3d_webplayer.bms
*update* currently the script is no longer compatible with recent formats, I don't plan to work on it
Unity assets viewer
https://alexsadonis.blogspot.com
(last update 2016, probably old)
Unity Assets Explorer
viewtopic.php?f=9&t=36
http://forum.xentax.com/viewtopic.php?f=10&t=10085
*update* currently abandoned?
Grim's Unity Asset Editor
http://www.moddb.com/games/7-days-to-di ... set-editor
This is the only one to have also some plugins to read some of the archived content, unfortunately it's no longer supported and works only with some Unity3d versions.
Disunity
https://github.com/ata4/disunity
(last github update 2016, probably old)
old Unity Studio
https://github.com/RaduMC/UnityStudio (last github update 2015, probably old)
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Re: Unity 3d Assets files
My Unity Importer maxscript can load 3D models and extract textures from all Unity versions.
XeNTaX thread
original thread on Kotton's Chop Shop (contains all changelogs from 2013)
direct download on MediaFire
The script is compatible with Web, PC, iOS, Android, PS3, Xbox 360, OSX and Linux games built with Unity 2, 3 and 4.
Thoroughly tested with Web and PC games built with versions 2.5.0f5, 2.5.1f5, 2.6.0f7, 2.6.1f3, 3.0.0f5, 3.1.0f4, 3.2.0f4, 3.3.0f4, 3.4.0f5, 3.4.1f5, 3.4.2f3, 3.5.0f5, 3.5.1f2, 3.5.2f2, 3.5.3f3, 3.5.4f1, 3.5.5f3, 3.5.6f4, 3.5.7f6, 4.0.0f7, 4.0.1f2, 4.1.0f4, 4.1.2f1, 4.1.3f3, 4.1.4f1, 4.1.5f1, 4.2.0f4, 4.2.1f4, 4.2.2f1, 4.3.0f4, 4.3.1f1, 4.3.2f1, 4.3.3f1, 4.3.4f1 and 4.5.0f6.
Can extract and rebuild headers for the following types of textures:
- DDS: Alpha8, ARGB4444, RGB24, ARGB32, BGRA32, RGB565, DXT1, DXT5, RGBA 4bpp
- PVR: PVRTC_RGB2, PVRTC_RGBA2, PVRTC_RGBA4, PVRTC_RGB4, ETC_RGB4
XeNTaX thread
original thread on Kotton's Chop Shop (contains all changelogs from 2013)
direct download on MediaFire
The script is compatible with Web, PC, iOS, Android, PS3, Xbox 360, OSX and Linux games built with Unity 2, 3 and 4.
Thoroughly tested with Web and PC games built with versions 2.5.0f5, 2.5.1f5, 2.6.0f7, 2.6.1f3, 3.0.0f5, 3.1.0f4, 3.2.0f4, 3.3.0f4, 3.4.0f5, 3.4.1f5, 3.4.2f3, 3.5.0f5, 3.5.1f2, 3.5.2f2, 3.5.3f3, 3.5.4f1, 3.5.5f3, 3.5.6f4, 3.5.7f6, 4.0.0f7, 4.0.1f2, 4.1.0f4, 4.1.2f1, 4.1.3f3, 4.1.4f1, 4.1.5f1, 4.2.0f4, 4.2.1f4, 4.2.2f1, 4.3.0f4, 4.3.1f1, 4.3.2f1, 4.3.3f1, 4.3.4f1 and 4.5.0f6.
Can extract and rebuild headers for the following types of textures:
- DDS: Alpha8, ARGB4444, RGB24, ARGB32, BGRA32, RGB565, DXT1, DXT5, RGBA 4bpp
- PVR: PVRTC_RGB2, PVRTC_RGBA2, PVRTC_RGBA4, PVRTC_RGB4, ETC_RGB4
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Re: Unity 3d Assets files
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Re: Unity 3d Assets files
@Haoose
I have seen on Xentax that the Savegame section is not that success, only 6 threads in 8 months.
Are you sure it's really necessary?
I have seen on Xentax that the Savegame section is not that success, only 6 threads in 8 months.
Are you sure it's really necessary?
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Re: Unity 3d Assets files
aluigi wrote:Are you sure it's really necessary?
So what? Sometimes I like to post in her keys to decrypt save-files. Maybe someone would be useful. I leave to your discretion. I think save-forum will not be superfluous.
P.S. Sorry for "good" english =)
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Re: Unity 3d Assets files
Ok, I'm adding it.
Anyway it's very strange that something so used and common like savegames editing was an epic fail on Xentax.
Many people contacted me in the past about savegames... mah, let's try
Anyway it's very strange that something so used and common like savegames editing was an epic fail on Xentax.
Many people contacted me in the past about savegames... mah, let's try
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Re: Unity 3d Assets files
aluigi, plz help me: http://forum.xentax.com/viewtopic.php?p ... 150#p97234
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Re: Unity 3d Assets files
There is a problem but it affects the reimporting of few files dumped with the guessed extension.
Those with a name work without problems.
Anyway I will fix in next version of quickbms.
Those with a name work without problems.
Anyway I will fix in next version of quickbms.
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Re: Unity 3d Assets files
aluigi, won't forget to make a script on new archives, will you?
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Re: Unity 3d Assets files
What are the new archives?
I updated quickbms just yesterday to solve that problem I told some posts before.
I updated quickbms just yesterday to solve that problem I told some posts before.
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Re: Unity 3d Assets files
aluigi wrote:What are the new archives?
Unity v4.6, Unity v5.0 beta
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Re: Unity 3d Assets files
I checked the archive "unity editor resources" in Unity 4.6 but it got extracted correctly without problems.
Unity 4.6 is the only beta I found.
The unityPackage files are tar.gz (add tgz extension and open with 7zip).
I'm unable to find other packages to test.
Unity 4.6 is the only beta I found.
The unityPackage files are tar.gz (add tgz extension and open with 7zip).
I'm unable to find other packages to test.
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Re: Unity 3d Assets files
The current version of my unity.bms script is 0.1.3.
It has support for Unity 5 (file version 0xe) and a strange field that was found in the file version 7.
It has support for Unity 5 (file version 0xe) and a strange field that was found in the file version 7.
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Re: Unity 3d Assets files
aluigi, i've tried to unpack assets files of Republique, which use Unity 5, but QuickBMS ask me forr overwrite some files. Every button i press it close.
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Re: Unity 3d Assets files
Ok upload the file and I will take a look at it.
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Re: Unity 3d Assets files
Please try the new updated version because I guess the problem was in a "padding" that was handled as a "short" (I had only few samples to work on):
http://aluigi.org/papers/bms/unity.bms
http://aluigi.org/papers/bms/unity.bms
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Re: Unity 3d Assets files
It seems that "Ori and the Blind Forest" assests files may be protected...
All of the 4 softwares are throwing errors.
All of the 4 softwares are throwing errors.
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Re: Unity 3d Assets files
It's not protected. It's made in Unity 5 which has a bit different assets structure.
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Re: Unity 3d Assets files
My script supports Unity 5.