Unity 3d Assets files

Do you know a tool, link or website for working on a specific game files or to help game research? Let's collect them here!
hackspeedok
Posts: 404
Joined: Mon Oct 06, 2014 6:41 pm

Re: Unity 3d Assets files

Post by hackspeedok »

Can't edit font extraced with bms script
http://i.imgur.com/qQwBxgt.png
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Unity 3d Assets files

Post by aluigi »

I guess the raw fonts of unity are not ready to be used with normal viewers and editors.
I'm not sure but I think that's the reason.
hackspeedok
Posts: 404
Joined: Mon Oct 06, 2014 6:41 pm

Re: Unity 3d Assets files

Post by hackspeedok »

aluigi wrote:I guess the raw fonts of unity are not ready to be used with normal viewers and editors.
I'm not sure but I think that's the reason.

Can you give me some clues ? Thanks so much
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Unity 3d Assets files

Post by aluigi »

The script dumps the files "as-is" (raw) without adding headers or converting them to a common format.
So I think this can be the reason why you can't open these fonts with the normal tools, simply because they are not the expected format but are a raw/custom one.
Maybe AlphaTwentyThree or others can give you more information about how to handle them.
hackspeedok
Posts: 404
Joined: Mon Oct 06, 2014 6:41 pm

Re: Unity 3d Assets files

Post by hackspeedok »

aluigi wrote:The script dumps the files "as-is" (raw) without adding headers or converting them to a common format.
So I think this can be the reason why you can't open these fonts with the normal tools, simply because they are not the expected format but are a raw/custom one.
Maybe AlphaTwentyThree or others can give you more information about how to handle them.


Thanks. aluigi :)
Haoose
Posts: 68
Joined: Thu Aug 07, 2014 9:43 pm

Re: Unity 3d Assets files

Post by Haoose »

Font can be at vectorial, and texture with block descriptions of characters. Not so easy as you think. =) File extension of nothing says.
hackspeedok
Posts: 404
Joined: Mon Oct 06, 2014 6:41 pm

Re: Unity 3d Assets files

Post by hackspeedok »

Haoose wrote:Font can be at vectorial, and texture with block descriptions of characters. Not so easy as you think. =) File extension of nothing says.

waiting for new update of Unity Assets Explorer :D
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: Unity 3d Assets files

Post by makc_ar »

hackspeedok
Try this tool (GUI +console): https://yadi.sk/d/m3vFWoQ3j62Cr (update 14.09.2015)
Homepage: http://www.zoneofgames.ru/forum/index.p ... opic=36240

Console Usage:
Unpack:
UnityEX export FILE_NAME.assets -t ttf,txt,-5,-10 etc
Pack:
UnityEX.exe import FILE_NAME.assets -t ttf,txt,-5,-10 etc
Or Mask
Unpack:
for %%a in (*.assets) do UnityEX export "%%a" -t ttf,txt,-5,-10 etc
Pack:
for %%a in (*.assets) do UnityEX import "%%a" -t ttf,txt,-5,-10 etc
hackspeedok
Posts: 404
Joined: Mon Oct 06, 2014 6:41 pm

Re: Unity 3d Assets files

Post by hackspeedok »

makc_ar wrote:hackspeedok
Try this tool (GUI +console): https://yadi.sk/d/m3vFWoQ3j62Cr (update 14.09.2015)
Homepage: http://www.zoneofgames.ru/forum/index.p ... opic=36240

Console Usage:
Unpack:
UnityEX export FILE_NAME.assets -t ttf,txt,-5,-10 etc
Pack:
UnityEX.exe import FILE_NAME.assets -t ttf,txt,-5,-10 etc
Or Mask
Unpack:
for %%a in (*.assets) do UnityEX export "%%a" -t ttf,txt,-5,-10 etc
Pack:
for %%a in (*.assets) do UnityEX import "%%a" -t ttf,txt,-5,-10 etc


perfect, many thanks for u :D
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: Unity 3d Assets files

Post by AlphaTwentyThree »

Huh. Does this convert fonts?
Taktloss
Posts: 9
Joined: Sat Sep 26, 2015 5:51 pm

Re: Unity 3d Assets files

Post by Taktloss »

Hello since the tools are all closed source is there any documentation about the Unity file format :) ?
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: Unity 3d Assets files

Post by AlphaTwentyThree »

Taktloss wrote:Hello since the tools are all closed source is there any documentation about the Unity file format :) ?

If you look at Luigi's script you can see the variables easily.
davidamado
Posts: 2
Joined: Sat Oct 03, 2015 5:46 pm

Re: Unity 3d Assets files

Post by davidamado »

Hi, my name is david amado.
I am Android developer and love Unity.
A week ago my computer was infected by Cryptowall, a destructive virus.
This virus encrypts all your files and makes them unusable. Hijacks your files and asks you money for them , 500 euros in my case.
I lost my last project, but i think i can recovery.
only my textures and scripts was affects by the virus ( well, in really the sounds too, but i download the sounds again)
Finally after too much work i fund the scripts.
Open a old apk change his extension for zip and extract in a folder.
i use .Net Reflector to recovery all scripts, im happy now :).
But now i need recovery the textures, i use the unity script by aluigi and i fund all the tex images.
but this is tex extension and i cant find a converter.
all converter software i used say the same error, can´t read the *.tex files.
How solved this problem and read the tex files?
this method can be really good for all the people affect by Cryptowall o similar.
Really thank you for your awnser. all of you are doing a great job.
Thank you (sorry for my bad english)
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: Unity 3d Assets files

Post by AlphaTwentyThree »

@ davidamato: sorry, I don't have experience in tex files. Maybe somebody else here can help you with your issue.

Hey Luigi, I've found an assets file that doesn't extract properly: http://*USE_ANOTHER_FILEHOSTING*/d7cf33f ... npacked.7z
It was inside a UnityRaw archive which I extracted with your script.
hackspeedok
Posts: 404
Joined: Mon Oct 06, 2014 6:41 pm

Re: Unity 3d Assets files

Post by hackspeedok »

davidamado wrote:Hi, my name is david amado.
I am Android developer and love Unity.
A week ago my computer was infected by Cryptowall, a destructive virus.
This virus encrypts all your files and makes them unusable. Hijacks your files and asks you money for them , 500 euros in my case.
I lost my last project, but i think i can recovery.
only my textures and scripts was affects by the virus ( well, in really the sounds too, but i download the sounds again)
Finally after too much work i fund the scripts.
Open a old apk change his extension for zip and extract in a folder.
i use .Net Reflector to recovery all scripts, im happy now :).
But now i need recovery the textures, i use the unity script by aluigi and i fund all the tex images.
but this is tex extension and i cant find a converter.
all converter software i used say the same error, can´t read the *.tex files.
How solved this problem and read the tex files?
this method can be really good for all the people affect by Cryptowall o similar.
Really thank you for your awnser. all of you are doing a great job.
Thank you (sorry for my bad english)


Try this viewtopic.php?f=9&t=1380
DerKevin
Posts: 1
Joined: Mon Oct 05, 2015 3:22 pm

Re: Unity 3d Assets files

Post by DerKevin »

Hey!
I was trying to rip some models from tombraider go. so i downloaded the iphone ipa, renamed it as zip, exported it, opened the package on a mac and grabed some .assets files from there.
this is the first resourses.assets file: https://www.dropbox.com/s/kjw0s6bbzhgot ... ssets?dl=0

i tried everything. disuniy, quickbms, UnityEX, the unity asset viewer 2.0 and nothing worked. it either gave me some .43 files (Unity Asset Explorer 315) which i tried to open with noesis but didnt worked
or some .mesh files (UnityEx) which i can not open at all

to get the texture files is easy, works with disunity. but the meshes are somehow hard to export

so, could somebody help me there? :)
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: Unity 3d Assets files

Post by AlphaTwentyThree »

AlphaTwentyThree wrote:Hey Luigi, I've found an assets file that doesn't extract properly: http://*USE_ANOTHER_FILEHOSTING*/d7cf33f ... npacked.7z
It was inside a UnityRaw archive which I extracted with your script.

Still got this problem...
Link_of_Hyrule
Posts: 3
Joined: Thu Oct 08, 2015 9:23 pm

Re: Unity 3d Assets files

Post by Link_of_Hyrule »

So I extracted all these .tex files and a lot of them won't convert to .dds files here is an example of one of the files it couldn't convert https://drive.google.com/file/d/0B75891 ... sp=sharing I Unity Asset Explorer refused to extract these so I used the unity.bms script to extract all the .tex files in the asset explorer it calls them "28 (Texture2D - UNUSED28)" and "28 (Texture2D - UNUSED29)" and doesn't want to convert them to .dds files. If anyone can make a .bms script to batch convert them from .tex to .dds that would be much appreciated. I got these files from a game called shroud of the avatar in the resources.assets file I'm using them for a an item and skill database website. https://www.shroudoftheavatar.com/ here is the game download if you want to help with this more. https://d2sx9mrt4zumaq.cloudfront.net/I ... taller.exe the game's installer is freely avaliable but you need an account to login since that's how it authenticates your purchase but don't need it to install the game and have access to the resource files. This should be all the .tex files from the main resource file however. https://drive.google.com/file/d/0B75891 ... sp=sharing
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Unity 3d Assets files

Post by Acewell »

Found another unity tool called Unity Assets Bundle Extractor

https://7daystodie.com/forums/showthrea ... -Extractor

It looks like development is still somewhat active.
I've been using it to look through and extract stuff from Star Wars Uprising .assetbundle files. :D
Link_of_Hyrule
Posts: 3
Joined: Thu Oct 08, 2015 9:23 pm

Re: Unity 3d Assets files

Post by Link_of_Hyrule »

Acewell wrote:Found another unity tool called Unity Assets Bundle Extractor

https://7daystodie.com/forums/showthrea ... -Extractor

It looks like development is still somewhat active.
I've been using it to look through and extract stuff from Star Wars Uprising .assetbundle files. :D


I saw that unfortunately nothing seems to be able to convert these weird formated .tex files in the game I wanted them from to .dds like some of them convert but a bunch of them won't.