Unity 3d Assets files
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- Posts: 52
- Joined: Sat Feb 25, 2017 4:13 am
Issues with Ripping Multiple Files in UnityEX
Does anyone know how to rip multiple files in UnityEX? I can only extract the contents from a compressed Unity3D file one at a time with this program.
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- Posts: 9
- Joined: Mon Mar 19, 2018 7:44 am
Re: Unity 3d Assets files
Hi.i want to translate "beat saber" to my launguage,but i can't find any font file,it seems use texmesh,only font texure,i don't know how to edit it.can you help me. thanks!
here is game link: https://store.steampowered.com/app/620980/Beat_Saber/
here is game link: https://store.steampowered.com/app/620980/Beat_Saber/
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- Posts: 39
- Joined: Mon Mar 02, 2020 3:32 am
Re: Unity 3d Assets files
Can I edit a MonoBehaviour .dat only in hexadecimal?
The attached file is from "PC Building Simulator".
Thanks
The attached file is from "PC Building Simulator".
Thanks
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- Posts: 5
- Joined: Wed Aug 05, 2020 3:48 am
Re: Unity 3d Assets files
Acewell wrote:you just click File>Open and select as many unity files you want, then in the dialog press Open and wait for load all.
then you can sort by type in the GUI and select the first and hold shift and select the last to select all of that type
or select only what you want with ctrl + click and use the plugins to export to usable files.
edit
if you are working with assetbundle files that only open 1 at a time you can batch extract all those to assets files
that you will be able to batch open with UABE afterward. you need 2 files for this: (well i'll just post what i use )
1. batch.txt file with this in itCode: Select all
+DIR C:\temp
2. UABE.bat file with this in itCode: Select all
AssetBundleExtractor.exe batchexport batch.txt
i have those 2 files next to the AssetBundleExtractor.exe and i use a folder named "temp" located in C:\ to drop
the assetbundle files into, then i just run the UABE.bat file to export the .assets files from them to that same
temp folder,and from there you can batch open those in UABE.
Hello, I used this batch method and successfully opened the file in batch. However, when exporting PNG images, you will be prompted [unable to open the streamed data file! Unable to convert the texture data!]
https://mega.nz/file/qyIBFQCL#sQqI8WZAd ... hSnoSR8Rqg
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- Posts: 1
- Joined: Fri Oct 02, 2020 3:00 am
Re: Unity 3d Assets files
hello Aluigi, when i try to extract this .ab file with unity3d_webplayer.bms, I got this error:
unity.bms is not lucky either:
I understand that your scripts does not support this unity version, Could you please help me on this one? Thanks in advanced!
Code: Select all
- signature of 8 bytes at offset 0x00000000 doesn't match the one
expected by the script:
this one: "UnityFS"
55 6e 69 74 79 46 53 00 UnityFS.
expected: "UnityWeb"
55 6e 69 74 79 57 65 62 UnityWeb
- 0 files found in 0 seconds
coverage file 0 0% 8 5005533 . offset 00000008
unity.bms is not lucky either:
Code: Select all
Error: incomplete input file 0: D:\Workspace\DUO\quickbms\charlotte001_body.ab
Can't read 1 bytes from offset 590661ba.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 0% 24 5005533 . offset 590661ba
Last script line before the error or that produced the error:
84 get DUMMY byte
I understand that your scripts does not support this unity version, Could you please help me on this one? Thanks in advanced!
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- Posts: 47
- Joined: Sun Jun 02, 2019 10:40 pm
Re: Unity 3d Assets files
hi,
i can not extract it...
Extracted but problem is import.
UnityFS file extracted with AssetStudio but i need to import again for localization.
How can i do?
i can not extract it...
Extracted but problem is import.
UnityFS file extracted with AssetStudio but i need to import again for localization.
How can i do?
Last edited by JesWhite on Sat Feb 20, 2021 5:10 am, edited 1 time in total.
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- Posts: 61
- Joined: Sat Mar 04, 2017 10:37 am
Re: Unity 3d Assets files
JesWhite wrote:hi,
i can not extract it...
Extracted but problem is import.
UnityFS file extracted with AssetStudio but i need to import again for localization.
How can i do?
See if this can help: viewtopic.php?f=12&t=14147
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- Posts: 16
- Joined: Mon Mar 12, 2018 3:07 am
Re: Unity 3d Assets files
Please help me unpack and reimport this file type. I cannot use unity.bms script with this file
Link:
https://gofile.io/d/gVJ4c5
Link:
https://gofile.io/d/gVJ4c5