Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
aluigi
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Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by aluigi »

Mygoshi
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Joined: Mon Oct 27, 2014 1:49 pm

Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by Mygoshi »

Thanks you. I have 2 questions
-Is the script extracted the WHOLE archive?
-I extracted .wav files with .wav.str

For example, the music is called "antifary". The .wav.str is the stream and the .wav attached is the header I think, an attached file if you want. How can I convert this? Thanks
.wav.str --> https://mega.nz/#!vk9wxaRa!4DPQMac3RWWJ ... Jp3ozqlJsI
.wav --> https://mega.nz/#!utcCkCQR!e4IjVk-XmME6 ... I1sUnTR_7Y
aluigi
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Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by aluigi »

1)

Code: Select all

coverage file 0    99%
and they are aligned to 0x800 so it's perfect

2)
I write extractors. Don't ask me about audio stuff.
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by Mygoshi »

Yes I know. Thanks for the extraction.
Can you write a script for the GC version? Perhaps i'll have some chances with the extracted files.

Music.gcp --> https://mega.nz/#!K4FWjJZa!x9p0_VAg3M5X ... iqZ2Fkv7Vo
https://mega.nz/#!DlNklL7Q!xVPqcjH7VUBA ... 0NvLi9QzH8
aluigi
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Posts: 12984
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Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by aluigi »

Sure, script updated.
Now you should see a "endian guess ALIGN" in line 6.
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by Mygoshi »

I'm sorry if I annoy you. I don't think that write scripts everytime for the others is good, but if you like ^^ And this is good for your website, because first you jave a lot of script games, you are famous and you work hard (for me)

Edit: Oh wtf? I have also .wav.str files,

OH MY GOSH WHAT ARE THESE FILES??? HAHAHAHA in a hex editor there's infos... (i talk about wv6)

Link to the PC version (.wv6 files) thanks if you can help: https://mega.nz/#!m8tihZyT!qWNN2RbbXbQ8 ... 4r4pZJOfJw

Link to the PS2 version if you can XD, i tried to extract but false offsets with softwares: https://mega.nz/#!K5cXSQjJ!Nw6a213EdHKK ... zcSrLTKOQI
https://mega.nz/#!SglQGAIZ!sEyaaijF0quT ... Gt8T3P6oUg
aluigi
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Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by aluigi »

music.ps2 is perfectly extracted just like the other archives.
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by Mygoshi »

Mh, you're Aluigi but not Aluigi.PS2. You didn't see that shit. When I put the .str files into foobar2000 there's like "this is not the same extension as the supported by vgmstream". Audio files is not what you like. Thanks for the infos. Thanks for the scripts.
aluigi
Site Admin
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Re: Fairly Odd Parents: Breakin' Da Rules (XBOX) music.xbp

Post by aluigi »

Interesting, so you lack of any technical knowledge and you just thought that was enough to open the extracted raw audio files with foobar.
And, after your fail, you blame the script for that.
That's really funny :)