Star Citizen Scripts.Pak

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Dialcaliper
Posts: 2
Joined: Mon Jul 20, 2015 4:04 pm

Star Citizen Scripts.Pak

Post by Dialcaliper »

Trying to extract xml script files for analysis for Star Citizen, and the previous tool (I think originated at XenTax) no longer works for the newest version. Pak file may be signed, and key changed from previous versions, or something may have changed entirely, I'm not really sure.

https://mega.co.nz/#!zhhBzBRC!j8_aeTbaC ... CZ6LRiy3jk
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Star Citizen Scripts.Pak

Post by aluigi »

Obfuscated/encrypted.
Dialcaliper
Posts: 2
Joined: Mon Jul 20, 2015 4:04 pm

Re: Star Citizen Scripts.Pak

Post by Dialcaliper »

Thanks,

Turns out the required decryption key is contained in the main Star Citizen executable, and a simple hex edit to modify splice the correct key into the PakDecrypt utility worked.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Star Citizen Scripts.Pak

Post by aluigi »

Great, so it was just another cryengine3 game. Good.
I don't know if someone else may be interested but, if you want, feel free to share the key.
kickstart
Posts: 43
Joined: Fri Dec 19, 2014 7:45 am

Re: Star Citizen Scripts.Pak

Post by kickstart »

Yes, i am interested in that, because i looking for the music files of the game.