DOAX3 Scarlet .kslt images [Switch]

Textures, recreate headers, conversions, algorithms and parsing of image files
Shuubaru
Posts: 4
Joined: Thu Mar 15, 2018 1:08 am

DOAX3 Scarlet .kslt images [Switch]

Post by Shuubaru »

hi, just wanted to know if there is a way to extract outfit icons, i.e:

Image

(Already tried http://aluigi.org/bms/dissidia_ffnt_kslt.bms but obviously it didn't extract any readable file.)

Samples:
LAYOUT_L_HTM_VS_06_C_KSLT.kslt
LAYOUT_S_HTM_VS_06_C_KSLT.kslt
Shuubaru
Posts: 4
Joined: Thu Mar 15, 2018 1:08 am

Re: DOAX3 Scarlet .kslt images [Switch]

Post by Shuubaru »

Nevermind, I manage to convert them by using Raw texture cooker: viewtopic.php?t=7099
I used the following values for batch:
type: bc3
offset: e2