Tales Runner - .pt1 and .m1 format

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
ppHop_gazatu_bbaper
Posts: 5
Joined: Thu Jul 18, 2019 8:41 pm

Tales Runner - .pt1 and .m1 format

Post by ppHop_gazatu_bbaper »

This famous korean game under its mysterious .pkg format hides a lot of other files under different extensions:
Textures mostly use .dds & .png; SFX and particles use .particle;animations have the extension .a1 and I guess .pt1 and .m1 are the model and the material. (Not sure for what .ca3 stands for)
Here are potential 3D Models of the newly released character called Elims:
https://mega.nz/#F!cBAh2YyC!tGWpB_0f-PG_Tb6taAAFrA


It's weird how they didn't compress the textures too, unless the 3d model format they use isn't compressed and it's from a korean 3d software app that I don't know of.
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

Hello, did you solve this problem? I need help too.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

Image
Here is your layout. Along with starting points.
Image
These are your Uv's.
Image
Here are your faces.
Image
Render
Image
Extracted File
https://drive.google.com/file/d/1JodEe3 ... sp=sharing
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

Oh my gosh! DJ Normality, can you help me? I need your help.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

Whats up ?
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

I'm a Korean. I need 3d object file of elims smile. I can't use that program. Can you tell me how or can I get the finished file? T_T Thank you.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

Send me the files you need me to convert. This program is the only way I know how to export the models. I can only do so many and they do take time.
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

thanks too much! It's okay if you take a lot of time.
I would like to request the conversion of harang from my current file.
The contents are hair, tops, shoes, accessories, and texture dds file.
Thank you for fulfilling my wish!

https://drive.google.com/file/d/19FLgJj ... sp=sharing
google drive link

And when you are finished, please email codms2681@naver.com.

I hope to proceed safely. thank you
:cry: :)
Last edited by RDY on Mon Jan 06, 2020 5:47 am, edited 1 time in total.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

Will do. And no problem.
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

really thank you :)
You are my savior! I will wait forever.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

Lol thanks but ill have it here in like an hour if that.
Image
see
:D :D :D
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

Oh my god, can you complete so quickly?
Awesome! I look forward to your reply. :D :D :D
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

Ok. Some issues.. Looks like some things are missing. I looked at all the files. I see no (Face, Hands, Torso, or Body)
Image
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

Oh :shock: ! The face is already owned by me. Just look for your hands and torso and I'll reply back! Thank you.
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

Found file It looks like your hands and rings are split file. It doesn't seem to need a torso! Thank you very much!
https://drive.google.com/file/d/1ORbnLz ... sp=sharing
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

Ok give me a min
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

Thank you. I will attach the original photo for your reference!
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

Alright here is what I did. I went ahead and made some custom maps for you. These are Normal and Spec maps.
Image
Then I found some bones and got you a nice skeleton but you might need to rename some stuff and move things slightly. I tried to get it as close as I could.
Image
Here is what it looks like in the final render.
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Guess you can figure the rest out from here ;)
https://drive.google.com/open?id=1iYD8X ... Wmysv8uhw_
Extracted file is in .DAE and your textures are .JPEG
RDY
Posts: 12
Joined: Fri Jan 03, 2020 9:37 pm

Re: Tales Runner - .pt1 and .m1 format

Post by RDY »

Oh my gosh! Thank you very much. I like it! Thank you very much. Thank you for your kindness.
It was a great help for me. Thank you very much! I will never forget.
:cry: :cry:
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Tales Runner - .pt1 and .m1 format

Post by DJ Normality »

No problem man, I don't mind helping. I know how it feels to want something but don't know how to get it. I learned the hard way and taught myself that's how im so good today :D