Secret Agent Clank PS2 (*.san.cooked)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Secret Agent Clank PS2 (*.san.cooked)

Post by Doctor Loboto »

Hey there, I need a way to convert these to something useful. It can even be a simple OBJ with UV's. I need to get the models with textures out of this. Can anyone help?

https://www.dropbox.com/s/s5l712fj7qkbd ... ooked?dl=0
Karpati
Posts: 107
Joined: Wed Nov 12, 2014 1:46 pm

Re: Secret Agent Clank PS2 (*.san.cooked)

Post by Karpati »

The Klunk.san.cooked file has not MVTX and MIDX data blocks, so I think it has not 3d geometry model. I did find in this file bone related datas only.