Wwise .BNK (HIRC section)

Codecs, formats, encoding/decoding of game audio, video and music
CosmicDreams
Posts: 100
Joined: Thu Sep 13, 2018 6:38 pm

Wwise .BNK (HIRC section)

Post by CosmicDreams »

So i'm looking around at Mario + Rabbids and it seems like the game has it's audio loop points stored in the HIRC section of BNK files.
Was wondering if there's any tools to read this section in a more understandable way?
https://hcs64.com/mboard/forum.php?showthread=59595
This post here has sample files and a bit more information if needed.