Castlevania Lords of Shadow 2

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
RandomGuy
Posts: 4
Joined: Fri Jun 21, 2019 3:24 pm

Castlevania Lords of Shadow 2

Post by RandomGuy »

Can anyone make a script for this game? I want to extract everything from the data archive, please help
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Castlevania Lords of Shadow 2

Post by Ekey »

GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: Castlevania Lords of Shadow 2

Post by GHFear »

Ekey wrote:http://aluigi.altervista.org/papers/bms/others/castlevania.bms


Hey Ekey,
Are you the dude with the Xbox 360 tutorials? or is that someone else?

/GHFear

Edit: sorry about being extremely offtopic.
RandomGuy
Posts: 4
Joined: Fri Jun 21, 2019 3:24 pm

Re: Castlevania Lords of Shadow 2

Post by RandomGuy »

alright the script worked fine, thanks :D
RandomGuy
Posts: 4
Joined: Fri Jun 21, 2019 3:24 pm

Re: Castlevania Lords of Shadow 2

Post by RandomGuy »

how do you open the .msh files? i want to convert them to obj but blender dosnt seem to have any addons that support it
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: Castlevania Lords of Shadow 2

Post by GHFear »

RandomGuy wrote:how do you open the .msh files? i want to convert them to obj but blender dosnt seem to have any addons that support it


You could try Noesis.
Here is a download link: http://www.richwhitehouse.com/index.php ... sv4405.zip
The tool supports scripts and plugins, so if the tool can't open and convert your .msh file, you can google if someone else already made a plugin for it.
RandomGuy
Posts: 4
Joined: Fri Jun 21, 2019 3:24 pm

Re: Castlevania Lords of Shadow 2

Post by RandomGuy »

GHFear wrote:
RandomGuy wrote:how do you open the .msh files? i want to convert them to obj but blender dosnt seem to have any addons that support it


You could try Noesis.
Here is a download link: http://www.richwhitehouse.com/index.php ... sv4405.zip
The tool supports scripts and plugins, so if the tool can't open and convert your .msh file, you can google if someone else already made a plugin for it.


The Program wont open the files and I tried searching around quite a bit and found nothing, guess im out of luck
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

Hello guys, I'm Big Boss, new here, I work translating games from the Castlevania franchise, and I would like to know if any of you have a script to unpack and compress the Castlevania: Lords of Shadow 2 DLC Revelations, by Xbox 360, because this Script: https://aluigi.altervista.org/bms/castlevania.bms did not work for me, it presents an error in the half of the unpacking, and it does not recompact, I tried all that are in this Topic, and I couldn't, I need it, to fix some Localization errors of my language in the game , please help me, thank you ...
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Castlevania Lords of Shadow 2

Post by Ekey »

Upload samples.
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

These are the modified files that I want to reimport:
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Castlevania Lords of Shadow 2

Post by Ekey »

I meant the archive, not the files that you modified.
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

Forgive me, I got it wrong, I use Google Translate. Here is the file Data00.packed original DLC Revelations Xbox 360:
https://drive.google.com/open?id=1LGMJj ... TZjQ9fnqVC
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

Please Ekey help me.
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

Please Ekey, the people here in Brazil will be very grateful for your audacity, they expect a lot of corrections of our language in this game, because in the Xbox 360 version, it is full of flaws, and I managed to correct them, so please, if you can help, help me brother, please.
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

Please Ekey help me!!
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

Ekey???
LokiReborn
Posts: 190
Joined: Fri Aug 26, 2016 3:11 pm

Re: Castlevania Lords of Shadow 2

Post by LokiReborn »

Big Boss wrote:Ekey???

I don't think it's a problem with the script, is that a clean file or has it been edited? The script is failing because the sizes indicated in the file don't match the actual file sizes as if someone edited the file incorrectly.
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

They were not edited, they are the originals, including this Script, it also does not reimport the game file, the error in the game file, the original file, and the original DLC file, of the game, which I want to reimport ...
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

I don't know what to do man, I already downloaded it from several different sources, I even downloaded it from Xbox Live, and it always gives the same error, this file that I attached here, was from a DLC, downloaded directly from Xbox Live, and it wasn't edited. I really wanted you to help me, because I know you do amazing jobs with Scripts ...
Big Boss
Posts: 27
Joined: Mon Feb 03, 2020 3:17 pm

Re: Castlevania Lords of Shadow 2

Post by Big Boss »

Please Ekey, help me, how can I proceed to solve this problem, if it is file exchange, where can I get it? is there no way to create a new Script, or edit that one, to adapt to this specific file?