Hey I was hoping someone can help.
I'm trying to get the cars and maybe tracks out of these games.
I've made some good progress using quick bms.
I used the nbajamfire.bms file to extract ast files.
I then came across XPR and RSF files. after some searching i found a plugin for noesis to open the xpr texture files.
for the rsf i extracted it with quick bms which then created several folders. one of which is 'geom' inside a file with the header 'moeg' i put this in to hxd and came across two common items XDNI 61DI (29 to be precise). I found that directly after the 61DI shows face indices in H20.
My issue is trying to find work out how to get the start address for uv and vertices.
What should i be looking for? any help would be much appreciated
Nascar 08/09 3D models
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Re: Nascar 08/09 3D models
Gonna give this a big ol bump as I'm currently working on the same thing.
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Re: Nascar 08/09 3D models
Bumping this, but also wanted to mention that there is a thread about this on xentax: https://forum.xentax.com/viewtopic.php?t=6430
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Re: Nascar 08/09 3D models
Any progress with this?