Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
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Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
They appear to contain the game data based off the naming. filedropper.com/gamedata and filedropper.com/gamedata_1. They are ZLib compressed on experimentation but not 100% sure on sorting the files since the engine (Onyx) is new to me. There are some old topics on this too https://forum.xentax.com/viewtopic.php?t=5001 and https://forum.xentax.com/viewtopic.php?t=12573. The game is Rabbids Crazy Rush (Android).
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Re: Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
http://aluigi.org/bms/mjte_gamedata.bms, this script doesn't help. Please respond.
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Re: Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
Here is a permanent link to gamedata.fat and a reup of the gamedata file. https://we.tl/t-ddhtxnz1Qz
UPDATE: FAT is incomplete, use this: https://we.tl/t-PRxxbxvgjD
UPDATE: FAT is incomplete, use this: https://we.tl/t-PRxxbxvgjD
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Re: Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
Script updated. It was an additional field (or a 64field instead of the 32bit one of the Michael Jackson game).
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Re: Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
What about the TOC file? Is that necessary?
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Re: Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
I don't know because nobody provided them.
I only saw gamedata and gamedata.fat
I only saw gamedata and gamedata.fat
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Re: Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
I did, but you're right on others not doing that
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Re: Ubisoft Onyx Engine: (*gamedata {extensionless} + *.gamedata.fat)
Ah the one in the first post. I don't think that file was in the folder of gamedata.* and in any case there is nothing useful for extraction, the extraction is already complete since the info are in FAT.