Mesh and Texture extraction [Haze (swbf3.bms)]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
EDXZ23
Posts: 5
Joined: Thu Jun 20, 2019 10:39 pm

Mesh and Texture extraction [Haze (swbf3.bms)]

Post by EDXZ23 »

hey i was wondering if anybody could help. I'm trying to extract 3D models/meshes and textures from Haze(PS3). I've used the swbf3.bms to unpack the Haze(PS3) .pak files and now im left with 11,000+ .dat files and other files but no apparent mesh or texture files. Im using HxD to try and extract models that way but that means searching through all those files and i'm such a novice at it i cant even tell if the file is a 3d model or not. If anyone could tell me how to extract those 3D models and textures or recommend a different script for the .pak to get the meshes out i would be extremely grateful :D

thanks in advance!!!
-EDXZ :P