rugby league live 2 script

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Googly_36
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Joined: Wed Jul 08, 2015 11:03 am

rugby league live 2 script

Post by Googly_36 »

hey all thoguht i would try this script out on Afl live seen as the database files are the same and the game is made by the same company but cant seem to get it to work any suggestions?

Image
aluigi
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Re: rugby league live 2 script

Post by aluigi »

Moved to the correct section.
Can you provide a sample?
If it's too big use the filecutter script: http://aluigi.org/papers/bms/others/filecutter.bms
Googly_36
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Joined: Wed Jul 08, 2015 11:03 am

Re: rugby league live 2 script

Post by Googly_36 »

aluigi wrote:Moved to the correct section.
Can you provide a sample?
If it's too big use the filecutter script: http://aluigi.org/papers/bms/others/filecutter.bms


sorry thought it was the right section

sample as in you upload the file im trying to extract from?
aluigi
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Re: rugby league live 2 script

Post by aluigi »

Yes the file that gives that error.
Googly_36
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Joined: Wed Jul 08, 2015 11:03 am

Re: rugby league live 2 script

Post by Googly_36 »

its over a gig i can email it to you if you want to have a look?
aluigi
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Re: rugby league live 2 script

Post by aluigi »

That's why I told you to use the filecutter script.
aluigi
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Re: rugby league live 2 script

Post by aluigi »

Interesting, these archives don't have the initial hash.
Fixed in version 0.4.2
Googly_36
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Joined: Wed Jul 08, 2015 11:03 am

Re: rugby league live 2 script

Post by Googly_36 »

So what should I do?
aluigi
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Re: rugby league live 2 script

Post by aluigi »

Update the script!
http://aluigi.org/papers/bms/others/rug ... live_2.bms

And check the header with notepad to be sure that you have downloaded the script 0.4.2
Googly_36
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Joined: Wed Jul 08, 2015 11:03 am

Re: rugby league live 2 script

Post by Googly_36 »

Awesome

manage to extract abit but not everything
Not sure if the rest of the content is in the other data file or not
Since it only working with datablobset.0 and not datablobset.1
aluigi
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Re: rugby league live 2 script

Post by aluigi »

The script should be able to extract all the files containined in the archive.
You have 2 ways to verify that:
- check if the size of the folders where you extracted the files is the same or bigger than the archive (these archives use compressed files so it must be bigger for sure)
- check the "coverage" information of quickbms at the end of the extraction process, it gives an idea of how much data of the archive has been read and parsed by quickbms, it should be above 95% or even 99 or 100%
Googly_36
Posts: 12
Joined: Wed Jul 08, 2015 11:03 am

Re: rugby league live 2 script

Post by Googly_36 »

Image

199%
it sort of stops suddenly and then that comes up
theres still some file i know that arnt getting extracted
aluigi
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Re: rugby league live 2 script

Post by aluigi »

Can you upload the whole file?
Googly_36
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Re: rugby league live 2 script

Post by Googly_36 »

aluigi wrote:Can you upload the whole file?


Yeah I can need a good free file hosting site. It's a big file too just under a gig
Googly_36
Posts: 12
Joined: Wed Jul 08, 2015 11:03 am

Re: rugby league live 2 script

Post by Googly_36 »

both data blobest files for AFL live
http://tinyurl.com/qz3ffmu
Googly_36
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Joined: Wed Jul 08, 2015 11:03 am

Re: rugby league live 2 script

Post by Googly_36 »

aluigi wrote:Interesting, these archives don't have the initial hash.
Fixed in version 0.4.2


blobest hash:5C3C72C00001E392424C4F42

still not sure what to do to try and get all the files extracted
aluigi
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Re: rugby league live 2 script

Post by aluigi »

It's from July that I asked you to upload a file of less than 1 Gb. And still nothing.
There are tons of web file hosters and you could have made a splitted 7z archive if you were scaried of network problems for uploading one part at time.

So don't complain.

I guess it's even possible to close this topic if you are going to do nothing.
Googly_36
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Joined: Wed Jul 08, 2015 11:03 am

Re: rugby league live 2 script

Post by Googly_36 »

hey mate I got a computer again and got around to installing the game again ive uploaded the file now, its been along time so understandable if your not interested in looking at it now, but ive uploaded the file anyway. cheers

http://www.filedropper.com/data-0blobset
aluigi
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Re: rugby league live 2 script

Post by aluigi »

Apparently there is no real bug, it's just the format that reports offsets bigger than the size of the archive when BNUM is different than 0.
So there are two options:
1) your file is incomplete: possible if your game is not original (a rip)
2) there is also a data-1.blobset.pc archive: that would be possible since there is a reference to BNUM 1 which is not supported by the script, but there are not results on Google when searching data-1.blobset.pc

I have updated the script to version 0.4.3 to fix the guessing of names and added an useless check to avoid to parse data outside the bounds of the archive, but you will receive an error in any case. Anyway that's not a problem because the script has already parsed the whole archive, there is nothing else to extract.