Yakuza Kiwami 2 PC - QuickBMS .dds Problem (Solved)

Textures, recreate headers, conversions, algorithms and parsing of image files
SoulPatrol
Posts: 13
Joined: Wed May 15, 2019 8:45 am

Yakuza Kiwami 2 PC - QuickBMS .dds Problem (Solved)

Post by SoulPatrol »

(Update: Problem solved, i let Message undeleted for other Users with same Problem)

Hello all,
first thank you very much for all the Info here and this great Tool: QuickBMS

I managed to extract some Textures with this Tool from Yakuza Kiwami 2 PC Version, but now im unable to open the .dds Files.
IrfanView, Gimp or Photoshop can not open/show the Files :shock:

As QuickBMS extracted all 3d Models (.gmd Files) and i can view them with Noesis it "feels" like there is no Problem on extracting all Files with QuickBMS.
Is this .dds File Format something new, do i need a special Plugin to view/edit ?
Would be nice if someone can check the attached Files, maybe i miss something.

Thank you

ps:
if one want to edit the Hostess Dresses 3D Models, as example the Bikini is found inside this Folder "c_cz_x_CIdress_S" from "chara.par"

UPDATE AND SOLUTION:
I checked the Header with Hex Editor, .dds is compressed as DX10.
My DDS Plugin for Photoshop is outdated (Nvidia one) and i found a new Plugin that worked for me:
Intel® Texture Works Plugin for Photoshop:
https://github.com/GameTechDev/Intel-Texture-Works-Plugin

User Kaplas has a solution for Paint.net:
https://forums.getpaint.net/topic/111731-dds-filetype-plus-2019-02-07/
Last edited by SoulPatrol on Wed May 15, 2019 9:29 am, edited 2 times in total.
Kaplas
Posts: 60
Joined: Fri Jan 25, 2019 2:47 pm

Re: Yakuza Kiwami 2 PC - QuickBMS .dds Problem

Post by Kaplas »

They are DX10 DDS textures.

Install this plugin for paint.net, rename the files to .dds2 and you'll be able to open them
SoulPatrol
Posts: 13
Joined: Wed May 15, 2019 8:45 am

Re: Yakuza Kiwami 2 PC - QuickBMS .dds Problem (Solved)

Post by SoulPatrol »

Thanks a lot Kaplas, i managed to find a Photoshop Plugin after i looked in the .dds Header and searched google.
No need to rename File and can save in the needed Format.
Very nice, so fast a answer and now here are two solutions for Users with same Problem :)
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Yakuza Kiwami 2 PC - QuickBMS .dds Problem (Solved)

Post by Acewell »

Noesis has native dx10 support and can open and convert all your samples. :D
SoulPatrol
Posts: 13
Joined: Wed May 15, 2019 8:45 am

Re: Yakuza Kiwami 2 PC - QuickBMS .dds Problem (Solved)

Post by SoulPatrol »

Acewell wrote:Noesis has native dx10 support and can open and convert all your samples. :D

that wont help to edit the textures as noesis is a 3d model viewer only.
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Yakuza Kiwami 2 PC - QuickBMS .dds Problem (Solved)

Post by Acewell »

SoulPatrol wrote:that wont help to edit the textures as noesis is a 3d model viewer only.

what i posted is absolutely true and Noesis is not
just a model viewer, someone been lying to you. :)
you can open dx10 textures with it and convert them to more common
formats that you can import in most any texture editing software.