Test environments:
- QuickBMS: 0.10.0 (latest)
- Unity.BMS: 0.2.4 (latest)
- Platform: macOS 10.13.6
I attached "sharedassets0.assets". Could you check this out?
Code: Select all
./quickbms -Y -f '*.ttf' unity.bms CW3_Data/sharedassets0.assets sharedassets0
QuickBMS generic files extractor and reimporter 0.10.0
by Luigi Auriemma
e-mail: me@aluigi.org
web: aluigi.org
(May 10 2019 - 10:11:37)
quickbms.aluigi.org Homepage
zenhax.com ZenHAX Forum
@zenhax @quickbms Twitter & Scripts
- filter string: "*.ttf"
*.ttf
- filter 1: *.ttf
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.assets
- open script unity.bms
- set output folder sharedassets0
- the folder doesn't exist, do you want to create it (y/N)?:
offset filesize filename
--------------------------------------
5.2.3f1
- enter in folder /Users/gglee/hwiorn/quickbms/CW3_Data
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.assets.resS
- enter in folder /Users/gglee/hwiorn/quickbms/CW3_Data
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.resource
00069094 59232 sharedassets0~Aldrich-Regular.ttf
00077804 892432 sharedassets0~arial.ttf
0 sound files from sound archive extracted. No residual data.
- 2 files found in 0 seconds
coverage file 0 72% 1000770 1381908 . offset 0000537c
coverage file 1 100% 7648 7648 . offset 00000000
coverage file -1 0% 4 7648 . offset 00000004
Code: Select all
./quickbms -Y -w -r unity.bms CW3_Data/sharedassets0.assets sharedassets0
QuickBMS generic files extractor and reimporter 0.10.0
by Luigi Auriemma
e-mail: me@aluigi.org
web: aluigi.org
(May 10 2019 - 10:11:37)
quickbms.aluigi.org Homepage
zenhax.com ZenHAX Forum
@zenhax @quickbms Twitter & Scripts
- REIMPORT mode enabled!
- remember to select the SAME script, file and folder you selected during
the previous extraction
- it's highly suggested to leave only the edited files in the folder, it's
faster and less prone to errors with compressed files
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.assets
- open script unity.bms
- set output folder sharedassets0
offset filesize filename
--------------------------------------
5.2.3f1
- enter in folder /Users/gglee/hwiorn/quickbms/CW3_Data
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.assets.resS
- enter in folder /Users/gglee/hwiorn/quickbms/CW3_Data
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.resource
- REIMPORT MEMORY_FILE WORK-AROUND: "sharedassets0"
- Do you want to use the experimental reimporting of chunked MEMORY_FILE (y/N)?
\
Error: incomplete input file -1:
Can't read 4 bytes from offset 00000000.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
Last script line before the error or that produced the error:
490 getDstring IDENT 4 MEMORY_FILE
reimport2 mode is not work either.
Code: Select all
./quickbms -Y -w -r -r unity.bms CW3_Data/sharedassets0.assets sharedassets0
QuickBMS generic files extractor and reimporter 0.10.0
by Luigi Auriemma
e-mail: me@aluigi.org
web: aluigi.org
(May 10 2019 - 10:11:37)
quickbms.aluigi.org Homepage
zenhax.com ZenHAX Forum
@zenhax @quickbms Twitter & Scripts
- alternative REIMPORT2 mode enabled!
- remember to select the SAME script, file and folder you selected during
the previous extraction
- it's highly suggested to leave only the edited files in the folder, it's
faster and less prone to errors with compressed files
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.assets
- open script unity.bms
- set output folder sharedassets0
offset filesize filename
--------------------------------------
5.2.3f1
- enter in folder /Users/gglee/hwiorn/quickbms/CW3_Data
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.assets.resS
- enter in folder /Users/gglee/hwiorn/quickbms/CW3_Data
- open input file /Users/gglee/hwiorn/quickbms/CW3_Data/sharedassets0.resource
- REIMPORT MEMORY_FILE WORK-AROUND: "sharedassets0"
- Do you want to use the experimental reimporting of chunked MEMORY_FILE (y/N)?
\
Error: incomplete input file -1:
Can't read 4 bytes from offset 00000000.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
Last script line before the error or that produced the error:
490 getDstring IDENT 4 MEMORY_FILE
Thank you