[solved]3ds Tales of The abyss .dat Audio

Codecs, formats, encoding/decoding of game audio, video and music
timeman
Posts: 7
Joined: Sat Oct 01, 2016 1:49 pm

[solved]3ds Tales of The abyss .dat Audio

Post by timeman »

Hi, guys!

I extracted the 3ds tales of the abyss, and found a audio container
:arrow: ExtractedRomFS\AAC\
:arrow: Image

BTL.b & BTL.dat
:arrow: https://imgur.com/a/FlkfImK
:arrow: https://imgur.com/a/qRUCC6q

Maybe .dat is a container of audio with codec libfaac, but can't find any useful header..
I tried to use ffprobe.exe BTL.dat
:arrow: https://imgur.com/OE2uTeX
ehhhh...... never mind, it's just a test

if BTL.dat original was needed, i will upload it

Will anyone help me ? Any help will be greatly appreciated :?:
Last edited by timeman on Fri Aug 09, 2019 2:53 am, edited 1 time in total.
Anexenaumoon
Posts: 119
Joined: Sun Dec 27, 2015 10:22 pm

Re: 3ds Tales of The abyss .dat Audio

Post by Anexenaumoon »

Please upload each pair of *.b and *.dat, by the looks of the screenshot they look related, and *.b is probably the index file needed to parse the data in the *.dat files.
timeman
Posts: 7
Joined: Sat Oct 01, 2016 1:49 pm

Re: 3ds Tales of The abyss .dat Audio

Post by timeman »

Anexenaumoon wrote:Please upload each pair of *.b and *.dat, by the looks of the screenshot they look related, and *.b is probably the index file needed to parse the data in the *.dat files.

thanks for your reply!

I uploaded .b & .dat files
https://www.dropbox.com/sh/hqwdot7peghku9b/AAAKkoCwXtknl7bi3luBxzvya?dl=0