Hi, guys!
I extracted the 3ds tales of the abyss, and found a audio container
ExtractedRomFS\AAC\
BTL.b & BTL.dat
https://imgur.com/a/FlkfImK
https://imgur.com/a/qRUCC6q
Maybe .dat is a container of audio with codec libfaac, but can't find any useful header..
I tried to use ffprobe.exe BTL.dat
https://imgur.com/OE2uTeX
ehhhh...... never mind, it's just a test
if BTL.dat original was needed, i will upload it
Will anyone help me ? Any help will be greatly appreciated
[solved]3ds Tales of The abyss .dat Audio
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[solved]3ds Tales of The abyss .dat Audio
Last edited by timeman on Fri Aug 09, 2019 2:53 am, edited 1 time in total.
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Re: 3ds Tales of The abyss .dat Audio
Please upload each pair of *.b and *.dat, by the looks of the screenshot they look related, and *.b is probably the index file needed to parse the data in the *.dat files.
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- Posts: 7
- Joined: Sat Oct 01, 2016 1:49 pm
Re: 3ds Tales of The abyss .dat Audio
Anexenaumoon wrote:Please upload each pair of *.b and *.dat, by the looks of the screenshot they look related, and *.b is probably the index file needed to parse the data in the *.dat files.
thanks for your reply!
I uploaded .b & .dat files
https://www.dropbox.com/sh/hqwdot7peghku9b/AAAKkoCwXtknl7bi3luBxzvya?dl=0