Hi everyone. I've been having some difficulties with these files for this specific unreal game: it uses a modified version of Unreal engine 3 actually, and has ".xxx" format instead of usual ".pak" format used by the engine.
Here is a sample file: https://uploadfiles.io/hz4vqiud
I've tried using the popular Unreal Tournament 4 script with this game, but does that work with older versions of Unreal? It also asks me for an encryption key aswell.
Any help would be greatly appreciated
Transformers: WFC [Unreal engine 3, .xxx files]
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Re: Transformers: WFC [Unreal engine 3, .xxx files]
No, only for Unreal Engine 4.x. For UE3, use Gildor UE ViewerBenny7 wrote:...but does that work with older versions of Unreal?
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Re: Transformers: WFC [Unreal engine 3, .xxx files]
Delutto wrote:No, only for Unreal Engine 4.x. For UE3, use Gildor UE ViewerBenny7 wrote:...but does that work with older versions of Unreal?
I see. I should mention that I am trying to view the game data specifically. The problem is with Umodel/UE Viewer is that it skips crucial "TnTransformer" files aswell as a few others needed.
(Most likely because they are not models in the game.)
Are there any other scripts I could use for this game?
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Re: Transformers: WFC [Unreal engine 3, .xxx files]
last gildor UMODEL version Download
and UMODEL can support this archive
and this archive .xxx using lzo1x in normal compression method and has same table like any other files, what is your problem you have with this archive?
view the game data specifically? maybe game just using modded engine or developers changed something
try to using hex too
and know that some unreal engine files needs other packages to get some information (like using tfc of config files in unreal engine) and try to open files in game folder (in same location of xxx. just if there is a extra package like .bin or .tfc) because some upk and xxx using this files too, but i am not sure about gildor stuff
and UMODEL can support this archive
and this archive .xxx using lzo1x in normal compression method and has same table like any other files, what is your problem you have with this archive?
view the game data specifically? maybe game just using modded engine or developers changed something
try to using hex too
and know that some unreal engine files needs other packages to get some information (like using tfc of config files in unreal engine) and try to open files in game folder (in same location of xxx. just if there is a extra package like .bin or .tfc) because some upk and xxx using this files too, but i am not sure about gildor stuff