Hi, hopefully I'm posting in the right section of the forum here.
I made a post over on Xentax about this as well but I'm posting here just to see if I can also get some help here.
I'm using Arktool to pry into the files for The Beatles Rockband PS3 and I found several of these ".milo_ps3" files which I have no experience in. I assume they contain the actual meshes of the characters and skeletons etc.
I've zipped up a few of them here for anyone to take a look at and see if anything can be made of them? That'd be very much appreciated.
https://drive.google.com/file/d/10OLJno ... sp=sharing
Let me know if there's anything else I can do.
The Beatles Rockband .milo_ps3 files
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Re: The Beatles Rockband .milo_ps3 files
"Sorry, the file you have requested does not exist."
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Re: The Beatles Rockband .milo_ps3 files
aluigi wrote:"Sorry, the file you have requested does not exist."
Hey I'm really sorry for this missing this post, somehow my notifications didn't go off and I forgot about it until today. Are you still willing to take a look at the files? I've reuploaded them here:
https://www.mediafire.com/file/0x488rzc ... r.rar/file
You'll find the following hierachy layout in the folder "chars" I've uploaded looking like this:
There are the four Beatles characters in there named "john" "george" "paul" "ringo" with what seems to be their bodies seperate, skeletons and some general meshes of some sort. However all files in here are .milo_ps3 so I have no clue what to do from here onwards.
Find it hard to believe no one is willing to rip the legendary Beatles themselves from this game, come on guys! No Beatles fans around here?
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Re: The Beatles Rockband .milo_ps3 files
I attached a tool that can unpack those files.
You can rename any of the model files to "sample.dat", put it into the "offzip - deflate_unpack" folder and then click on "unpack.bat".
That will unpack all the files from these files into the "output" folder and give you the raw file contents.
Then you can make a post in the 3D model section of the channel and ask someone to make a Noesis script to view them.
You can rename any of the model files to "sample.dat", put it into the "offzip - deflate_unpack" folder and then click on "unpack.bat".
That will unpack all the files from these files into the "output" folder and give you the raw file contents.
Then you can make a post in the 3D model section of the channel and ask someone to make a Noesis script to view them.
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Re: The Beatles Rockband .milo_ps3 files
Alright thanks man! Finally making some progress here now! I'll get back to you all when I have time.