How to edit .uexp image file?
Wht tool I have to use?
Sample .uexp and uasset file: https://www.mediafire.com/file/g4gvge3y ... Gambar.rar [600kb]
I use umodel to view the file, but it only export and can't to import.
Edit .uexp image file
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- Posts: 82
- Joined: Sat Dec 22, 2018 10:03 am
Re: Edit .uexp image file
You can do this textures with Unreal Engine 4.
Just make new project, import png/tga texture, set it correctly and cook.
Remember of putting your texture to the same path that your file was starting from "Content".
So if your file was in Content\UI\Textures, you need to make in Content Browser path
UI\Textures
Edit: I see that this texture is not from Windows game. It uses ETC1 format like Android. Thoughts?
Just make new project, import png/tga texture, set it correctly and cook.
Remember of putting your texture to the same path that your file was starting from "Content".
So if your file was in Content\UI\Textures, you need to make in Content Browser path
UI\Textures
Edit: I see that this texture is not from Windows game. It uses ETC1 format like Android. Thoughts?
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- Posts: 4
- Joined: Sat Apr 13, 2019 4:52 am
Re: Edit .uexp image file
masagrator wrote:You can do this textures with Unreal Engine 4.
Just make new project, import png/tga texture, set it correctly and cook.
Remember of putting your texture to the same path that your file was starting from "Content".
So if your file was in Content\UI\Textures, you need to make in Content Browser path
UI\Textures
Edit: I see that this texture is not from Windows game. It uses ETC1 format like Android. Thoughts?
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- Posts: 4
- Joined: Sat Apr 13, 2019 4:52 am
Re: Edit .uexp image file
Yes it's from Android game's textures. So how to creat ETC1 image file from .png then convert it to .uexp image file? Sorry if question's going confused I hope you understand what I mean
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- Posts: 82
- Joined: Sat Dec 22, 2018 10:03 am
Re: Edit .uexp image file
Use Unreal Engine 4 (you will need additional SDK - will prompt about it), put textures there, set them correctly, use "Build->Android->Android(ETC1)"