Super Dragon Ball Heroes World Mission decompress help

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
mastaklo
Posts: 2
Joined: Wed Jan 31, 2018 1:37 pm

Super Dragon Ball Heroes World Mission decompress help

Post by mastaklo »

so the files for that game are stored in .cpk which can be extracted easily. And the file extensions match up with the one from the xenoverse games.
but the files itself seem to be compressed.
im attaching the .emb (textures) and .emd (model) if anyone wants to check if its possible to decompress them.
those are the tools used for xenoverse games to convert the uncompressed .emb and .emd
https://xenoversemods.com/mods/emdfbx-a ... xenoverse/
https://xenoversemods.com/mods/embpack-v2-libxenoverse/
would be nice if anyone could look into how to rip the models from that game as it would make a great resource since there are alot of character models in that game.