Atelier Nelke .g1t

Textures, recreate headers, conversions, algorithms and parsing of image files
anime663
Posts: 21
Joined: Fri Jan 29, 2016 3:25 am

Atelier Nelke .g1t

Post by anime663 »

Hi, I'm trying to convert the g1t files from the PSVita version of Atelier Nelke, but I'm not having much luck. I can get them converted to a DDS format, but its all screwed up and nothing like the actual texture should be.

If someone could help with these that'd be great!

https://mega.nz/#!mkFUxSYJ!UVXSkRucULgp_PbOnwbMdhMpx8lmilZoEBpn5BHuuR8
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Atelier Nelke .g1t

Post by Acewell »

Noesis python script here to open your samples :D
https://forum.xentax.com/viewtopic.php? ... 13#p148313
anime663
Posts: 21
Joined: Fri Jan 29, 2016 3:25 am

Re: Atelier Nelke .g1t

Post by anime663 »

Oh, thanks! I mustve missed that post when I was looking!
Mysticus
Posts: 182
Joined: Sat Mar 02, 2019 3:24 pm

Re: Atelier Nelke .g1t

Post by Mysticus »

Does this works even the PC version? If yes, is there something to extract g1t files?
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Atelier Nelke .g1t

Post by Acewell »

the Noesis python script here opens your PC version sample. :D
https://forum.xentax.com/viewtopic.php? ... 53#p130253
Mysticus
Posts: 182
Joined: Sat Mar 02, 2019 3:24 pm

Re: Atelier Nelke .g1t

Post by Mysticus »

Could you post your script here?
Last edited by Mysticus on Thu Jan 09, 2020 12:37 pm, edited 1 time in total.
Mysticus
Posts: 182
Joined: Sat Mar 02, 2019 3:24 pm

Re: Atelier Nelke .g1t

Post by Mysticus »

Almost forgot.
Does this also works for Atlier Ryza (PC), Acewell?
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Atelier Nelke .g1t

Post by Acewell »

don't know, you have to try it and see. :)