Textures, recreate headers, conversions, algorithms and parsing of image files
anime663
Posts: 21 Joined: Fri Jan 29, 2016 3:25 am
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by anime663 » Tue Mar 26, 2019 7:22 am
Hi, I'm trying to convert the g1t files from the PSVita version of Atelier Nelke, but I'm not having much luck. I can get them converted to a DDS format, but its all screwed up and nothing like the actual texture should be.
If someone could help with these that'd be great!
https://mega.nz/#!mkFUxSYJ!UVXSkRucULgp_PbOnwbMdhMpx8lmilZoEBpn5BHuuR8
Acewell
Posts: 706 Joined: Fri Aug 08, 2014 1:06 am
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by Acewell » Wed Mar 27, 2019 12:29 am
anime663
Posts: 21 Joined: Fri Jan 29, 2016 3:25 am
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by anime663 » Wed Mar 27, 2019 2:37 am
Oh, thanks! I mustve missed that post when I was looking!
Mysticus
Posts: 182 Joined: Sat Mar 02, 2019 3:24 pm
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by Mysticus » Sat May 18, 2019 11:02 am
Does this works even the PC version? If yes, is there something to extract g1t files?
Mysticus
Posts: 182 Joined: Sat Mar 02, 2019 3:24 pm
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by Mysticus » Mon May 20, 2019 6:47 am
Could you post your script here?
Last edited by
Mysticus on Thu Jan 09, 2020 12:37 pm, edited 1 time in total.
Mysticus
Posts: 182 Joined: Sat Mar 02, 2019 3:24 pm
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by Mysticus » Thu Jan 09, 2020 12:34 pm
Almost forgot. Does this also works for Atlier Ryza (PC), Acewell?
Acewell
Posts: 706 Joined: Fri Aug 08, 2014 1:06 am
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by Acewell » Fri Jan 10, 2020 3:00 am
don't know, you have to try it and see.