New_Boston_Main_day.clf.zip
I need help extracting the .clf file I am trying to make Godzilla save the earth Xbox custom cities the .clf files header is pipeworks bundle file version 1.3 I would be very grateful for some help. I do own a legal copy of Godzilla save the earth thank you for reading..clf format Godzilla save the earth xbox
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.clf format Godzilla save the earth xbox
I need help extracting the .clf file I am trying to make Godzilla save the earth Xbox custom cities the .clf files header is pipeworks bundle file version 1.3 I would be very grateful for some help. I do own a legal copy of Godzilla save the earth thank you for reading.
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Re: .clf format Godzilla save the earth xbox
Is that file the whole file?
Because I have a script for pipeworks but doesn't work with that file.
Because I have a script for pipeworks but doesn't work with that file.
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Re: .clf format Godzilla save the earth xbox
Yes it is, but pipeworks made multiple games and multiple versions to those games. The .clf file originally is compressed in a zip format in Godzilla save the earth files but the zip is an easy to open file the .clf is not I could upload the entire Godzilla save the earth, but I am pretty sure you don't want to download a file that big but thank you for trying. One thing that might help is supposedly you can make your own bms scripts for extracting files but, one I don't know how to use commands like "idstring" I don't know where to put them in if you could explain how to make bms script I have tried that tutorial with the .kyp file you can no longer download it, it is a dead link. If it will help there are more than one .clf file I can upload another. Thank you for your time.
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Re: .clf format Godzilla save the earth xbox
This version 1.3 is a mess, I leave it to someone else.
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Re: .clf format Godzilla save the earth xbox
What is the difference between the original version and 1.3? Thank you for trying.
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Re: .clf format Godzilla save the earth xbox
In this case the problem is locating the TOC (table with information about the files to extract) because the format has various offsets and in the past versions I used a work-around to do the job.
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Re: .clf format Godzilla save the earth xbox
So is it possible to extract the files? Thank you for the information you have already given me.
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Re: .clf format Godzilla save the earth xbox
With some time and effort everything is possible
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Re: .clf format Godzilla save the earth xbox
aluigi wrote:With some time and effort everything is possible
LOL this is literally my motto.
Super off-topic, but funny.
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Re: .clf format Godzilla save the earth xbox
So how do I crest a bms script to extract. it thank you for letting me know it is possible.
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Re: .clf format Godzilla save the earth xbox
@GHFear
@Jetjaguar
it's complex stuff that requires experience, if it was easy I would have done it on the fly...
@Jetjaguar
it's complex stuff that requires experience, if it was easy I would have done it on the fly...
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Re: .clf format Godzilla save the earth xbox
There is a tutorial (https://www.vg-resource.com/thread-28180.html) but I don't know where to put in commands it does not look that hard but I can't find where to put the commands if you know it would be very helpful thank you.
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Re: .clf format Godzilla save the earth xbox
I have learned more about the .clf, I opened the execution file (the .xbe) file which I am going to upload I would appreciate any help when the .clf file is extracted I expect to see .edf files and .PWK files I don't know what they are all I know is in some strings in the execution I saw it. there are very many different options to get in to the .clf file one website said I could reverse engineering the execution file and creat a homebrew extractor, but I don't know how to do that I will look to see how to do that thank you for reading.