HELP: Texture Extraction (.UnityFS)

Textures, recreate headers, conversions, algorithms and parsing of image files
petventh
Posts: 19
Joined: Fri Jul 20, 2018 6:10 pm

HELP: Texture Extraction (.UnityFS)

Post by petventh »

Game: Fights Break Spheres: Road to the Emperor 《斗破苍穹:斗帝之路》
https://dp.qq.com/main.shtml

AssetStudioGUI can extract the mesh into obj and fbx files but all the textures wasn't extracted correctly and seem to be corrupted...
Ex:
Image or Image

Sample File (435 MB) https://drive.google.com/open?id=12JCyn ... z9g2rBaePv
Appreciate it if anyone can help crack this problem for me.
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: HELP: Texture Extraction (.UnityFS)

Post by Acewell »

they seem to convert properly with "Unity Assets Bundle Extractor" here: :D
https://7daystodie.com/forums/showthrea ... -Extractor
petventh
Posts: 19
Joined: Fri Jul 20, 2018 6:10 pm

Re: HELP: Texture Extraction (.UnityFS)

Post by petventh »

Acewell wrote:they seem to convert properly with "Unity Assets Bundle Extractor" here: :D

I tried UABE and gave me a new file so I used UnityEX to extract the .tex files but I couldn't convert them to dds or png files.
I did tried some tools online but is unsuccessful including NexTexC.exe tool same result.

So do you have any idea how to get them to regular texture format?
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: HELP: Texture Extraction (.UnityFS)

Post by Acewell »

like i said, UABE can convert the textures properly, i don't know what you were trying to do
but just open your sample with UABE and extract then press "Info" and select all textures
then press "Plugins" and then chose either "Export to tga" or "Export to png". :)
petventh
Posts: 19
Joined: Fri Jul 20, 2018 6:10 pm

Re: HELP: Texture Extraction (.UnityFS)

Post by petventh »

Acewell wrote:like i said, UABE can convert the textures properly, i don't know what you were trying to do
but just open your sample with UABE and extract then press "Info" and select all textures
then press "Plugins" and then chose either "Export to tga" or "Export to png". :)

Oh I didn't download the plugin so I didn't see the option of exporting to tga or png... I finally got it working...
Once again, thanks a lot for the instruction.
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: HELP: Texture Extraction (.UnityFS)

Post by Acewell »

petventh wrote:Oh I didn't download the plugin so I didn't see the option of exporting to tga or png...

your reply is perplexing, there is no additional download, UABE already comes with everything you need. :)
petventh
Posts: 19
Joined: Fri Jul 20, 2018 6:10 pm

Re: HELP: Texture Extraction (.UnityFS)

Post by petventh »

[quote="your reply is perplexing, there is no additional download, UABE already comes with everything you need. :)[/quote]
Maybe it's just the version I downloaded... but yeah everything is fine now..
Thanks for your help.