Just made some reverse engineering and a script for extracting all the YPF files of NEKO-NIN, it's also compatible with older versions of the YU-RIS engine:
http://aluigi.org/bms/ysris_ypf.bms
YU-RIS Script Engine YPF archives (NEKO-NIN)
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
-
- Posts: 2
- Joined: Fri Jul 03, 2020 3:52 pm
Re: YU-RIS Script Engine YPF archives (NEKO-NIN)
aluigi wrote:Just made some reverse engineering and a script for extracting all the YPF files of NEKO-NIN, it's also compatible with older versions of the YU-RIS engine:
http://aluigi.org/bms/ysris_ypf.bms
Hey, aluigi. Your script and utility are awesome and really usefull, thx a lot.
But in some case your script worked not properly. I wanna make translation for NEKO-NIN exHeart and i try to unpack update1.ypf but after that names of files in "font" folder are broken. Just look at this mess
I tried to reimport them, but after that game starts crushing
And that's not all. There are only 77 files after using your script for BMS, but in archive they are 95.
This - how it's looks, if you used Garbro for unpacking
Can you help me with this trouble, please? I really need this files with correct names, because without them i cant modify font and cant make my translation working.
I tried to use font files after unpack with Garbro but your utility wan't reimport them
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: YU-RIS Script Engine YPF archives (NEKO-NIN)
Sure, upload one of the archives that gives that problem.
-
- Posts: 2
- Joined: Fri Jul 03, 2020 3:52 pm
Re: YU-RIS Script Engine YPF archives (NEKO-NIN)
aluigi wrote:Sure, upload one of the archives that gives that problem.
Here. Its really huge for uploading on forum, so i used google drive
https://drive.google.com/file/d/1nveRTP ... sp=sharing
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: YU-RIS Script Engine YPF archives (NEKO-NIN)
Ok the problem was just the codepage since it needed the japanese one (932) while default is utf8.
Fixed script.
Fixed script.
-
- Posts: 8
- Joined: Mon Apr 29, 2019 10:46 pm
Re: YU-RIS Script Engine YPF archives (NEKO-NIN)
aluigi wrote:Just made some reverse engineering and a script for extracting all the YPF files of NEKO-NIN, it's also compatible with older versions of the YU-RIS engine:
http://aluigi.org/bms/ysris_ypf.bms
Hello!
Can you write a packer?
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: YU-RIS Script Engine YPF archives (NEKO-NIN)
Try the reimport feature of quickbms (reimport2.bat)
-
- Posts: 2
- Joined: Tue May 17, 2022 6:50 pm
Re: YU-RIS Script Engine YPF archives (NEKO-NIN)
aluigi wrote:Try the reimport feature of quickbms (reimport2.bat)
It is not working