YU-RIS Script Engine YPF archives (NEKO-NIN)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

YU-RIS Script Engine YPF archives (NEKO-NIN)

Post by aluigi »

Just made some reverse engineering and a script for extracting all the YPF files of NEKO-NIN, it's also compatible with older versions of the YU-RIS engine:
http://aluigi.org/bms/ysris_ypf.bms
AloneSH
Posts: 2
Joined: Fri Jul 03, 2020 3:52 pm

Re: YU-RIS Script Engine YPF archives (NEKO-NIN)

Post by AloneSH »

aluigi wrote:Just made some reverse engineering and a script for extracting all the YPF files of NEKO-NIN, it's also compatible with older versions of the YU-RIS engine:
http://aluigi.org/bms/ysris_ypf.bms

Hey, aluigi. Your script and utility are awesome and really usefull, thx a lot.
But in some case your script worked not properly. I wanna make translation for NEKO-NIN exHeart and i try to unpack update1.ypf but after that names of files in "font" folder are broken. Just look at this mess Image
I tried to reimport them, but after that game starts crushing

And that's not all. There are only 77 files after using your script for BMS, but in archive they are 95.
This - how it's looks, if you used Garbro for unpacking
Image

Can you help me with this trouble, please? I really need this files with correct names, because without them i cant modify font and cant make my translation working.
I tried to use font files after unpack with Garbro but your utility wan't reimport them :(
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YU-RIS Script Engine YPF archives (NEKO-NIN)

Post by aluigi »

Sure, upload one of the archives that gives that problem.
AloneSH
Posts: 2
Joined: Fri Jul 03, 2020 3:52 pm

Re: YU-RIS Script Engine YPF archives (NEKO-NIN)

Post by AloneSH »

aluigi wrote:Sure, upload one of the archives that gives that problem.

Here. Its really huge for uploading on forum, so i used google drive
https://drive.google.com/file/d/1nveRTP ... sp=sharing
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YU-RIS Script Engine YPF archives (NEKO-NIN)

Post by aluigi »

Ok the problem was just the codepage since it needed the japanese one (932) while default is utf8.
Fixed script.
Nyanpasu
Posts: 8
Joined: Mon Apr 29, 2019 10:46 pm

Re: YU-RIS Script Engine YPF archives (NEKO-NIN)

Post by Nyanpasu »

aluigi wrote:Just made some reverse engineering and a script for extracting all the YPF files of NEKO-NIN, it's also compatible with older versions of the YU-RIS engine:
http://aluigi.org/bms/ysris_ypf.bms


Hello!
Can you write a packer?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: YU-RIS Script Engine YPF archives (NEKO-NIN)

Post by aluigi »

Try the reimport feature of quickbms (reimport2.bat)
jfydro
Posts: 2
Joined: Tue May 17, 2022 6:50 pm

Re: YU-RIS Script Engine YPF archives (NEKO-NIN)

Post by jfydro »

aluigi wrote:Try the reimport feature of quickbms (reimport2.bat)

It is not working