History Channel: Battle for the Pacific (.xbw)
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- Posts: 382
- Joined: Wed Sep 12, 2018 2:22 am
History Channel: Battle for the Pacific (.xbw)
I would like to find a way to convert these into a playable format.
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- Posts: 176
- Joined: Tue Sep 30, 2014 5:59 pm
Re: History Channel: Battle for the Pacific (.xbw)
Puterboy1 wrote:I would like to find a way to convert these into a playable format.
through Audacity
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- Joined: Sun Dec 27, 2015 10:22 pm
Re: History Channel: Battle for the Pacific (.xbw)
Is just XBOX IMA samples with a wav header slapped on it. Here's TXTH:
Get vgmstream, drop .xbw's and the .txth in same folder as "test.exe". Drag and drop xbw onto test.exe to get wav.
vgmstream:
https://github.com/losnoco/vgmstream/releases
Get vgmstream, drop .xbw's and the .txth in same folder as "test.exe". Drag and drop xbw onto test.exe to get wav.
vgmstream:
https://github.com/losnoco/vgmstream/releases
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- Posts: 382
- Joined: Wed Sep 12, 2018 2:22 am
Re: History Channel: Battle for the Pacific (.xbw)
Anexenaumoon wrote:Is just XBOX IMA samples with a wav header slapped on it. Here's TXTH:
xbw.zip
Get vgmstream, drop .xbw's and the .txth in same folder as "test.exe". Drag and drop xbw onto test.exe to get wav.
vgmstream:
https://github.com/losnoco/vgmstream/releases
I figured that out, thank you. You should consider adding the SFX from this game onto the Sounds Resource. If you don’t want to...then whatever.