History Channel: Battle for the Pacific (.xbw)

Codecs, formats, encoding/decoding of game audio, video and music
Puterboy1
Posts: 382
Joined: Wed Sep 12, 2018 2:22 am

History Channel: Battle for the Pacific (.xbw)

Post by Puterboy1 »

I would like to find a way to convert these into a playable format.
ponaromixxx
Posts: 176
Joined: Tue Sep 30, 2014 5:59 pm

Re: History Channel: Battle for the Pacific (.xbw)

Post by ponaromixxx »

Puterboy1 wrote:I would like to find a way to convert these into a playable format.


through Audacity
Anexenaumoon
Posts: 119
Joined: Sun Dec 27, 2015 10:22 pm

Re: History Channel: Battle for the Pacific (.xbw)

Post by Anexenaumoon »

Is just XBOX IMA samples with a wav header slapped on it. Here's TXTH:
xbw.zip


Get vgmstream, drop .xbw's and the .txth in same folder as "test.exe". Drag and drop xbw onto test.exe to get wav.

vgmstream:
https://github.com/losnoco/vgmstream/releases
Puterboy1
Posts: 382
Joined: Wed Sep 12, 2018 2:22 am

Re: History Channel: Battle for the Pacific (.xbw)

Post by Puterboy1 »

Anexenaumoon wrote:Is just XBOX IMA samples with a wav header slapped on it. Here's TXTH:
xbw.zip

Get vgmstream, drop .xbw's and the .txth in same folder as "test.exe". Drag and drop xbw onto test.exe to get wav.

vgmstream:
https://github.com/losnoco/vgmstream/releases


I figured that out, thank you. You should consider adding the SFX from this game onto the Sounds Resource. If you don’t want to...then whatever.