The Bureau: Xcom Declassified, Head Models

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

The Bureau: Xcom Declassified, Head Models

Post by Doctor Loboto »

This has been baffling me for ages. I need to extract the head models of the characters of this game, and through deep searching I can find the files which hold them, but with the current version of uModel by gildor, they never appear or extract. I can get literally any other model from this game, but somehow the heads elude me. I'm assuming this is because they either have a custom 'class', or are the ever-problematic 'morph target' types which are not yet supported. Could anyone help me get the head models as at least OBJ's with UV's so I can complete my long-delayed project involving characters from this game? Here's some sample files, both in their base archives and extracted folders.

https://www.dropbox.com/s/io8g5d1i820ta ... T.zip?dl=0