Trine 3 [PC]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
xLumexMoonx
Posts: 48
Joined: Sat Sep 13, 2014 1:22 pm

Trine 3 [PC]

Post by xLumexMoonx »

I Hope Someone Can Unpack Correct.

Here:

http://www.mediafire.com/download/28qlk37lkppgxb2

I've Use QuickBMS Script,

http://aluigi.altervista.org/papers/bms/trine2.bms

Always Size Get 0, Nothing.

Image
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Trine 3 [PC]

Post by aluigi »

They use lz4 in Trine 3.
Script updated to version 0.2.1
xLumexMoonx
Posts: 48
Joined: Sat Sep 13, 2014 1:22 pm

Re: Trine 3 [PC]

Post by xLumexMoonx »

aluigi wrote:They use lz4 in Trine 3.
Script updated to version 0.2.1


:P are u sure script are updated??

lol :) btw thx u for helped, but still old script ( Trine 2 (script 0.2) ).
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Trine 3 [PC]

Post by aluigi »

That's your cache because the script is updated.
ItsMeLenny
Posts: 3
Joined: Sat Jun 04, 2016 3:33 am

Re: Trine 3 [PC]

Post by ItsMeLenny »

You wouldn't happen to know if the models (.fbm) themselves (in Trine 3) are either compressed or encrypted?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Trine 3 [PC]

Post by aluigi »

I don't have the game so I don't know.
We know for sure that the files are compressed in the archive and the script extracts them decompressed.
Maybe post some of the extracted files you think are encrypted in the 3d/2d section.