beedy wrote:Found bugs reading submeshes in def jam script. I will try to fix it.
wow, I cant believe, thank you very much sir beedy!!!
I found another problem, all the characters have the same models,
size and geometry
a month ago I used renderdoc rip from that game, cant export it, and got a bit other geometry from jeezy here is screen from renderdoc
and here is that character screen with your script from noesis
models a bit simillar, but has other ears and lips, nose
I cant understand what I doing wrong, maybe some shaders or construct will change geometry when game starts?
here is other characters samples:
https://www.sendspace.com/file/8jc4gc