Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Ubisoft_DATA_Tool_By_Delutto import problem
Hello, I am exporting ".data" file.While I change the text file and import it the program imports it in previous format.
Hello, I am exporting ".data" file.While I change the text file and import it the program imports it in previous format.
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- Posts: 3
- Joined: Sat Apr 06, 2019 7:46 am
Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Ubisoft_DATA_Tool_By_Delutto import problem
Hello, I am exporting ".data" file.While I change the text file and import it the program imports it in previous format.
Please Help meeeeeeeeeeeee
Hello, I am exporting ".data" file.While I change the text file and import it the program imports it in previous format.
Please Help meeeeeeeeeeeee
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- Joined: Wed Jul 19, 2017 5:04 am
Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Miri wrote:Ubisoft_DATA_Tool_By_Delutto import problem
Hello, I am exporting ".data" file.While I change the text file and import it the program imports it in previous format.
Please Help meeeeeeeeeeeee
Which game? And did you try command line?
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
AC 1 command line not fully understand
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Forge extract and import work fine with ACUnity!
Data tool extract work fine,import semms to be fine, but not good, because dataimporter not import the modified file, importer just pack back the original file. Tested, ACUnity 1520.dat, 1528.dat!
Data tool extract work fine,import semms to be fine, but not good, because dataimporter not import the modified file, importer just pack back the original file. Tested, ACUnity 1520.dat, 1528.dat!
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Hi buddy, when I import the file with the program You prepared,program is importing original file
Please Help mee
Program:Ubisoft DATA editor
Please Help mee
Program:Ubisoft DATA editor
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Delutto wrote:Thanks for the feedback. I already fixed this problem and many others bugs, but not released the updated version yet.soroush_a wrote:hi
I'm testing this app on Prince of Persia 2008.
Export the files from a *.forge package its ok & Import original *.data file to the *.forge package its ok. & game Palying good.
BUT size of Exported File less than as original package & files.
also im Create *.data files & Import to *.forge package but game crashing
I'll be honest, my interest to keep developing this tool is almost zero, the comunity feedback is desappointing, everyone wants help, but nobody wants to help.
I asked for help with testing the tools, something extremely simple, requiring no technical skills, just having some of the games and mainly the desire to collaborate, but everyone tried to use the tools for their selfish purposes instead of collaborating with the tests.
Most of the bugs found in the current version are foolish mistakes made by me porting the functions from one tool to another, which shows how exhausting it was to work on it alone.
So, at some point I'll release a updated version with this fixes, and this will probably be the last version of the tool, no more fixes and no more features.
For those interested on models and this kind of stuff from the last AC games, theres a guy on Xentax making a great work developing a tool to work with this games: https://forum.xentax.com/viewtopic.php?f=10&t=19324
Anyway, thanks.
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
I have tested Assassin's Creed 3 remastered. Tool extract works fine, game run smoothy, here are the file I have extracted:
Forge file : DataPC_DX11.forge
Data file : 79-LocalizationPackage_English_Subtitles
80-LocalizationPackage_French_Subtitles
87-LocalizationPackage_English
88-LocalizationPackage_French
Resource file: 0-LocalizationPackage_English_Subtitles.Localization_Package
0-LocalizationPackage_French_Subtitles.Localization_Package
0-LocalizationPackage_English.Localization_Package
0-LocalizationPackage_French.Localization_Package
Forge file : DataPC_DX11.forge
Data file : 79-LocalizationPackage_English_Subtitles
80-LocalizationPackage_French_Subtitles
87-LocalizationPackage_English
88-LocalizationPackage_French
Resource file: 0-LocalizationPackage_English_Subtitles.Localization_Package
0-LocalizationPackage_French_Subtitles.Localization_Package
0-LocalizationPackage_English.Localization_Package
0-LocalizationPackage_French.Localization_Package
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Hi buddy, when I import the file with the program You prepared,program is importing original file
Please Help mee
Program:Ubisoft DATA editor
Please Help mee
Program:Ubisoft DATA editor
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- Joined: Sun Jun 02, 2019 10:40 pm
Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
vinhmk02 wrote:I have tested Assassin's Creed 3 remastered. Tool extract works fine, game run smoothy, here are the file I have extracted:
Forge file : DataPC_DX11.forge
Data file : 79-LocalizationPackage_English_Subtitles
80-LocalizationPackage_French_Subtitles
87-LocalizationPackage_English
88-LocalizationPackage_French
Resource file: 0-LocalizationPackage_English_Subtitles.Localization_Package
0-LocalizationPackage_French_Subtitles.Localization_Package
0-LocalizationPackage_English.Localization_Package
0-LocalizationPackage_French.Localization_Package
do you know how can we open this localization files? or any tool for convert to txt or another? forgelib_release?
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
JesWhite wrote:do you know how can we open this localization files? or any tool for convert to txt or another? forgelib_release?
i really want to make it, but all of my needs is a right algorithm, i can't understand c# much to rewrite forglib codes and translate to lua
two years i've looking for someone who knows c# and atleast translate to a algorithm
i can write a lua tool, but need someone that translate C# to algorithm
but many people just disrespect if i ask them
so, is there anyone to help about this?
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
who knows where files localication Assassin`s Creed 1, as they are called, drop it files
Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
how can export and import assassins creed odyssy text file
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
how to open a file MAGMA_Localization
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Hello, I have a problem with "DATA tool", it does not open, just a message saying that a file is missing, please help me!!!!!!!!!!!!!
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
hi #delutto i dont know if your still reading or answering this ill hope so … im having a problem with some altering of ingame animations in assasssinscreed 2 , when i for example change the run animation of ezio with that of a guard in the gamefix data map , rebuild the data and repack them in the forge , the game simply wont run ..?? , i dont know why it shouldnt work its not a huge change to make the animation just diffrent. also , when it creates new forge or data files there are files which named for example ( datapc.forge.new or gamefix.data.new ) , Do i need to rename them back to Original file for ex . Delete NEW press enter which alters them to the Original file extension , it asks if i want to change it which MAy cause the file not to work anymore but ill just pres yes. so i did that . dont know if thats the way of working ??
greetz
greetz
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
Come easy, Delutto. I have done AC Black Flag on my switch device without any trouble with your tools. I had a problem with the AC Rogue .data file. I am sending sample files. Please update Ubisoft Data Tool. I can do the translation work of this on my switch device. Thanks in advance.
Sample Files
https://drive.google.com/file/d/1cmMp2L ... ensFp/view
Sample Files
https://drive.google.com/file/d/1cmMp2L ... ensFp/view
Last edited by emre_007 on Sun Jan 26, 2020 5:19 pm, edited 1 time in total.
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
JesWhite wrote:vinhmk02 wrote:I have tested Assassin's Creed 3 remastered. Tool extract works fine, game run smoothy, here are the file I have extracted:
Forge file : DataPC_DX11.forge
Data file : 79-LocalizationPackage_English_Subtitles
80-LocalizationPackage_French_Subtitles
87-LocalizationPackage_English
88-LocalizationPackage_French
Resource file: 0-LocalizationPackage_English_Subtitles.Localization_Package
0-LocalizationPackage_French_Subtitles.Localization_Package
0-LocalizationPackage_English.Localization_Package
0-LocalizationPackage_French.Localization_Package
do you know how can we open this localization files? or any tool for convert to txt or another? forgelib_release?
I can open the Localization Files... And I translated some AC Series?
Here. This my translation for AC: Revelations.
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
This tool cannot open Assassin's Creed Freedom Cry DataPC_10_dlc.forge file in the localization data files. The tool's files are missing in exporting process.
It's the same thing apply for Assassin's Creed 3 Liberation HD Remastered.
Last question: How can i open .magma_localization localization files for the assassin's creed 1 directors cut edition?
It's the same thing apply for Assassin's Creed 3 Liberation HD Remastered.
Last question: How can i open .magma_localization localization files for the assassin's creed 1 directors cut edition?
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Re: Ubisoft ANVIL Engine (*.forge) [ONLY FOR TESTS]
does this work with xbox 360 games