TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Re: TTARCH versions of the games

Post by Vito »

aluigi wrote:If I remember correctly (I'm not a modder and not in the community), the "recent" games no longer use the standard dds files, they use a sort of headerless dds.
Don't take it as a final answer, wait the answer of other users.


Hi aluigi :)

I used this tool to open the files, but didn't not open the ttarch2 file. Is there a tool that opens this file? Please, can you help me?

TOOL & PS4 A NEW FRONTIER TTARCH2 FILE
http://rgho.st/6kG7Mj2nw
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by aluigi »

I guess you are using an old version of ttarchext because the tool works perfectly with that ttarch2 file you provided:
https://aluigi.altervista.org/papers.htm#ttarchext
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by Vito »

aluigi wrote:I guess you are using an old version of ttarchext because the tool works perfectly with that ttarch2 file you provided:
https://aluigi.altervista.org/papers.htm#ttarchext


Thanks for your help aluigi :) it's working.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by aluigi »

Does someone know if The Walking Dead The Final Season uses a new key?

Are there other keys I have to add to ttarchext?
akintos
Posts: 88
Joined: Tue May 08, 2018 7:48 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by akintos »

No, the key is not changed.
maikolben08
Posts: 3
Joined: Tue Feb 19, 2019 11:48 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by maikolben08 »

akintos wrote:No, the key is not changed.

Whats the key
aluigi
Site Admin
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Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by aluigi »

@akintos
Game number 61?
TwinEagle
Posts: 6
Joined: Tue Apr 02, 2019 4:42 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by TwinEagle »

The Walking Dead Season 1 key doesn't seem to work, it gives me the "the compressed zlib/deflate input at offset" error.
akintos
Posts: 88
Joined: Tue May 08, 2018 7:48 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by akintos »

aluigi wrote:@akintos
Game number 61?


No, its different from New Frontier. I meant the key is not changed from demo.

The Walking Dead: The Final Season key is 96CA999F8DDA9A87D7CDD9986295AAB8D59596E5A4B99BD0C9559F8590CDCD9FC8B39993C6C49DA0A5A4CFCDA39DBBDDACA78B94D4A66F
TwinEagle
Posts: 6
Joined: Tue Apr 02, 2019 4:42 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by TwinEagle »

TwinEagle wrote:The Walking Dead Season 1 key doesn't seem to work, it gives me the "the compressed zlib/deflate input at offset" error.

bump
maikolben08
Posts: 3
Joined: Tue Feb 19, 2019 11:48 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by maikolben08 »

How do u put in in ttarchext? it says its too big
akintos
Posts: 88
Joined: Tue May 08, 2018 7:48 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by akintos »

maikolben08 wrote:How do u put in in ttarchext? it says its too big


You don't have to repack modified files. Build a new archive and make a lua file that loads that archive.
maikolben08
Posts: 3
Joined: Tue Feb 19, 2019 11:48 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by maikolben08 »

akintos wrote:
maikolben08 wrote:How do u put in in ttarchext? it says its too big


You don't have to repack modified files. Build a new archive and make a lua file that loads that archive.

Could u show me how? Or tell em?
MrStPL
Posts: 13
Joined: Tue May 07, 2019 2:21 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by MrStPL »

WalkingDeadGold_vita_WalkingDead101_data.rar
Hey guys :D
Does anyone know how to unpack files from The Walking Dead Season One on PS Vita?
I mean .TTARCH2 files
TwinEagle
Posts: 6
Joined: Tue Apr 02, 2019 4:42 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by TwinEagle »

akintos wrote:
maikolben08 wrote:How do u put in in ttarchext? it says its too big


You don't have to repack modified files. Build a new archive and make a lua file that loads that archive.


Not everyone really knows how to do that, could you show us how, please?
TwinEagle
Posts: 6
Joined: Tue Apr 02, 2019 4:42 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by TwinEagle »

For some reason the compiled .ttarch2 file for The Final Season is bigger than the original, unedited ttarch2 file.
The compiled file is 39.2 MB while the original ttarch2 file is 8.84 MB and the game doesn't work after I import the compiled file into the game directory.
All I changed was one .landb file.
Please help.

Thanks in advance,
Ari
aluigi
Site Admin
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Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by aluigi »

ttarchext doesn't use compression when rebuilding the archive.
TwinEagle
Posts: 6
Joined: Tue Apr 02, 2019 4:42 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by TwinEagle »

aluigi wrote:ttarchext doesn't use compression when rebuilding the archive.


When I put the file (WD4_pc_WalkingDead401_data.ttarch2) back into the game's Archives directory and try to play, it doesn't work. The game just keeps loading when trying to start the episode. All I edited was one of the .landb files.
TwinEagle
Posts: 6
Joined: Tue Apr 02, 2019 4:42 pm

Re: TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Post by TwinEagle »


Thank you for this, it certainly made things easier, but the files don't work because they still have the "_myname" at the end. When I tried removing it, they didn't work at all.