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Or maybe it's just me being an idiot.
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offset filesize filename
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00000000 714 Map_Menu_0
-------------------
*EXCEPTION HANDLER*
-------------------
An error or crash occurred:
*EH* ExceptionCode 80000001 guard page violation
*EH* ExceptionFlags 00000000
*EH* ExceptionAddress 00829c87
00400000 + 00429c87 quickbms.exe
*EH* NumberParameters 00000002
*EH* 00000000
*EH* 0b195001
Last script line before the error or that produced the error:
63 clog MEMORY_FILE OFFSET ZSIZE SIZE
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LZX
LZO2A
LZO1X_999
LZO1X_1
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debug
callfunction INSIDE
startfunction INSIDE
set CHECK byte 0
print "000"
test:
if CHECK = 4
continue end
endif
print "AAA"
continue test2
print "BBB"
label test2
print "CCC"
math CHECK + 1
continue test
end:
endfunction
Does that mean the issue I`m having with the Xbox 360 version of Assassin`s Creed(by using my scimitar_compressed.bms script, no less) will be eventually "fixed"?aluigi wrote:lzxd is already available in quickbms in the compression/unmspack.c but it uses the hardcoded window_bits 21 (lzxcab) and 16 (lzxchm), while apparently it needs 17 for xmem.
Added in my TODO the possibilty to specify arbitrary arguments to pass to the decompressor.