Delutto wrote:The Evil Within 2 PKR Tool By Delutto See Readme.txt for instructions.The_Evil_Within_2_PKR_Tool_By_Delutto.7z Notes: - Based on aluigi research: http://aluigi.org/bms/the_evil_within_2.bms and file verification research by ripper: http://forum.xentax.com/viewtopic.php?f=35&p=141001. - Moding p1_loc_01.pkr/ptr, I could see that the game stop of recognize the unicode fonts. I don't know why, could be a problem related to uncompressed files, or something related to game patch system or a problem in my import algo. I'm working on that. Anyway, ripper will release a tool.
thanks... But Text's are UTF-8 in .lanb, but tool Export/Import text in ANSI... Can you fix that? your jobs is Great and thank to you for all of this
Delutto wrote:Updated version on my previous post. Experimental BIMAGE conversion.
thanks for amazing tool, i have problem with texture in ps4 i changed texture size (image size) for fonts to added my own characters.. texture looks damage when i repack pkr
i used your first release for pc and everything fine (change texture size and added my own characters, and convert BIMAGE by hex.) and work for pc but in latest release you convert BIMAGE to dds automatic and, so can you upload your previous release (06/08/2018)
Sajjad_Rahim wrote:thanks for amazing tool, i have problem with texture in ps4 i changed texture size (image size) for fonts to added my own characters.. texture looks damage when i repack pkr i used your first release for pc and everything fine (change texture size and added my own characters, and convert BIMAGE by hex.) and work for pc but in latest release you convert BIMAGE to dds automatic and, so can you upload your previous release (06/08/2018)thanks
Hmm... well, I don't have the previous version anymore... But my tools allways have the Import function, it's not a Repack functionality, you can leave only the mod files on extracted folder, so you can put the mod *.bimage file instead the DDS, the tool will import the that file without modifications. And please, upload your mod *.bimage file, let me see whats going on.
Delutto wrote:Updated version on my previous post. Experimental BIMAGE conversion.
thanks for amazing tool, i have problem with texture in ps4 i changed texture size (image size) for fonts to added my own characters.. texture looks damage when i repack pkr
i used your first release for pc and everything fine (change texture size and added my own characters, and convert BIMAGE by hex.) and work for pc but in latest release you convert BIMAGE to dds automatic and, so can you upload your previous release (06/08/2018)
Delutto wrote:Updated version on my previous post. Experimental BIMAGE conversion.
Delutto,The program(The_Evil_Within_2_PKR_Tool.exe) writes "file not found". Open the program> Import>Select file(box.pkr)> Select folder(XXX)> Result:
Feodoss wrote:Delutto,The program(The_Evil_Within_2_PKR_Tool.exe) writes "file not found". Open the program> Import>Select file(box.pkr)> Select folder(XXX)> Result: [code]File box.ptr not found. Aborting...
Delutto wrote:See Readme.txt for instructions.
Feodoss wrote:2)How to extract textures from a folder "virtualtextures"("_common.pages","box.pages" etc)?
Feodoss wrote:Delutto,The program(The_Evil_Within_2_PKR_Tool.exe) writes "file not found". Open the program> Import>Select file(box.pkr)> Select folder(XXX)> Result: File box.ptr not found. Aborting...
Delutto wrote:See Readme.txt for instructions.
Feodoss wrote:2)How to extract textures from a folder "virtualtextures"("_common.pages","box.pages" etc)?
Don't know.
What is it, why then a graphical interface? What are the parameters? What are these brackets?( [ ],<> <>)