The Evil Within 2 .ptr .pkr

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within 2 .ptr .pkr

Post by shadow_lonely »

Delutto wrote:
shadow_lonely wrote:Hope that tool will support PS4 file in the furture. I tested it with PS4 file: https://1drv.ms/u/s!AqHXyzDaH_sGiUoSOw9It4jZpiX6.
Try this mod file and let me know what happen.PS4_loc_01.7z


Thanks, i will test when I go to home and let you know result, I am working at company.
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: The Evil Within 2 .ptr .pkr

Post by GHOST DEAD »

shadow_lonely wrote:
Delutto wrote:The Evil Within 2 PKR Tool
By Delutto
See Readme.txt for instructions.The_Evil_Within_2_PKR_Tool_By_Delutto.7z
Notes:
- Based on aluigi research: http://aluigi.org/bms/the_evil_within_2.bms and file verification research by ripper: http://forum.xentax.com/viewtopic.php?f=35&p=141001.
- Moding p1_loc_01.pkr/ptr, I could see that the game stop of recognize the unicode fonts. I don't know why, could be a problem related to uncompressed files, or something related to game patch system or a problem in my import algo. I'm working on that.
Anyway, ripper will release a tool.


thanks... But Text's are UTF-8 in .lanb, but tool Export/Import text in ANSI... Can you fix that?
your jobs is Great and thank to you for all of this :)
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within 2 .ptr .pkr

Post by shadow_lonely »

It was worked. And I saw your text "should work" :D
Thanks!
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: The Evil Within 2 .ptr .pkr

Post by Delutto »

shadow_lonely wrote:It was worked. And I saw your text "should work" :D
Thanks!
Updated tool with PS4 support and *.bimage conversion soon.
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: The Evil Within 2 .ptr .pkr

Post by GHOST DEAD »

Delutto wrote:
shadow_lonely wrote:It was worked. And I saw your text "should work" :D
Thanks!
Updated tool with PS4 support and *.bimage conversion soon.


and Don't forgot to set Text in UTF-8!
Thank You! You Are One of Best! :D
shadow_lonely
Posts: 216
Joined: Mon Oct 06, 2014 3:30 am

Re: The Evil Within 2 .ptr .pkr

Post by shadow_lonely »

Delutto wrote:
shadow_lonely wrote:It was worked. And I saw your text "should work" :D
Thanks!
Updated tool with PS4 support and *.bimage conversion soon.

That's great! Thanks!
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: The Evil Within 2 .ptr .pkr

Post by Delutto »

Updated version on my previous post.
*.bimage not implemented yet, need more tests.
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: The Evil Within 2 .ptr .pkr

Post by Delutto »

Updated version on my previous post.
Experimental BIMAGE conversion.
Sajjad_Rahim
Posts: 64
Joined: Sat Jan 10, 2015 10:03 am

Re: The Evil Within 2 .ptr .pkr

Post by Sajjad_Rahim »

Delutto wrote:Updated version on my previous post.
Experimental BIMAGE conversion.


thanks for amazing tool, i have problem with texture in ps4 i changed texture size (image size) for fonts to added my own characters.. texture looks damage when i repack pkr

i used your first release for pc and everything fine (change texture size and added my own characters, and convert BIMAGE by hex.) and work for pc
but in latest release you convert BIMAGE to dds automatic and, so can you upload your previous release (06/08/2018)


thanks
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: The Evil Within 2 .ptr .pkr

Post by Delutto »

Sajjad_Rahim wrote:thanks for amazing tool, i have problem with texture in ps4 i changed texture size (image size) for fonts to added my own characters.. texture looks damage when i repack pkr
i used your first release for pc and everything fine (change texture size and added my own characters, and convert BIMAGE by hex.) and work for pc
but in latest release you convert BIMAGE to dds automatic and, so can you upload your previous release (06/08/2018)thanks
Hmm... well, I don't have the previous version anymore...
But my tools allways have the Import function, it's not a Repack functionality, you can leave only the mod files on extracted folder, so you can put the mod *.bimage file instead the DDS, the tool will import the that file without modifications.
And please, upload your mod *.bimage file, let me see whats going on.
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: The Evil Within 2 .ptr .pkr

Post by GHOST DEAD »

Sajjad_Rahim wrote:
Delutto wrote:Updated version on my previous post.
Experimental BIMAGE conversion.


thanks for amazing tool, i have problem with texture in ps4 i changed texture size (image size) for fonts to added my own characters.. texture looks damage when i repack pkr

i used your first release for pc and everything fine (change texture size and added my own characters, and convert BIMAGE by hex.) and work for pc
but in latest release you convert BIMAGE to dds automatic and, so can you upload your previous release (06/08/2018)


thanks


for Texture: Just Edit By Hex Editor
and First Version: http://www.mediafire.com/file/h49kkdr17 ... l.zip/file (Thank You Delutto)
Feodoss
Posts: 2
Joined: Wed Jul 31, 2019 6:12 am

Re: The Evil Within 2 .ptr .pkr

Post by Feodoss »

1)
Delutto wrote:Updated version on my previous post.
Experimental BIMAGE conversion.

Delutto,The program(The_Evil_Within_2_PKR_Tool.exe) writes "file not found".
Open the program> Import>Select file(box.pkr)> Select folder(XXX)>
Result:

Code: Select all

File box.ptr not found. Aborting...
Usage: [option] <File.pkr> <OutputFolder>

2)How to extract textures from a folder "virtualtextures"("_common.pages","box.pages" etc)?
Thank you.
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: The Evil Within 2 .ptr .pkr

Post by Delutto »

Feodoss wrote:Delutto,The program(The_Evil_Within_2_PKR_Tool.exe) writes "file not found".
Open the program> Import>Select file(box.pkr)> Select folder(XXX)>
Result:
[code]File box.ptr not found. Aborting...
Delutto wrote:See Readme.txt for instructions.

Feodoss wrote:2)How to extract textures from a folder "virtualtextures"("_common.pages","box.pages" etc)?
Don't know.
Feodoss
Posts: 2
Joined: Wed Jul 31, 2019 6:12 am

Re: The Evil Within 2 .ptr .pkr

Post by Feodoss »

Delutto wrote:
Feodoss wrote:Delutto,The program(The_Evil_Within_2_PKR_Tool.exe) writes "file not found".
Open the program> Import>Select file(box.pkr)> Select folder(XXX)>
Result:
File box.ptr not found. Aborting...
Delutto wrote:See Readme.txt for instructions.

Feodoss wrote:2)How to extract textures from a folder "virtualtextures"("_common.pages","box.pages" etc)?
Don't know.

What is it, why then a graphical interface?
What are the parameters? What are these brackets?( [ ],<> <>)

Code: Select all

 1.1 - Parameters: [option] <File.pkr> <OutputFolder>
               Options: -e = Export Files
                            -i = Import Files
                            -h = This Help