fifa ea game fsh file [SHPI, G359, SKIN, hifa]
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
..
Last edited by hardrock on Thu Nov 09, 2017 1:33 am, edited 1 time in total.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
heck. redone.
Last edited by episoder on Tue Nov 07, 2017 6:01 pm, edited 2 times in total.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
can you zip that & upload pls...
when i drag & drop it close without showing anything in cmd..& it doesn't get imported
when i drag & drop it close without showing anything in cmd..& it doesn't get imported
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
i know it'sdrag & drop but nothing happening..
when i double click qbms.bat it says ~p1 doesn't exist.
Do you want to create it from scratch(y/N)?
when i double click qbms.bat it says ~p1 doesn't exist.
Do you want to create it from scratch(y/N)?
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
no. or... yes i should maybe scratch that thread here. if it doesn't execute at all make sure the bat-file and quickbms are all in that file folder. i don't search for any pathes or files. and... the script works that way that it reads the internal filenames from the fsh you drag. and imports only existing mofidied files in that folder and writes those in this fsh file if they are compliant. and no new file is generated. that is functioning correct. i found no better way without rewriting and renaming all that files (can modify the opened and read locked source file?). to check if it overwrote something you can read the file modification date of the fsh.
or should i really make it idiot proof. do everything for you? wtf. you sound like an authist or a total idiot. sorry.
or should i really make it idiot proof. do everything for you? wtf. you sound like an authist or a total idiot. sorry.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
everything works except the importing part, when i drag drop, nothing happens, no errors, no success report., it opens & close..files are in same folder.
this is last one,,
pls just upload the script and qbms.bat....
you have my file you can check and upload the script and .bat for me, once and for all,.
you're clever guy, I'm not that much, that is why I'm asking for help..everyone ain't like you.
this is last one,,
pls just upload the script and qbms.bat....
you have my file you can check and upload the script and .bat for me, once and for all,.
you're clever guy, I'm not that much, that is why I'm asking for help..everyone ain't like you.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
yeh. i refuxed it. you gotta choose the fsh file you wanna repack and it outputs a _repack.fsh now. renaming the output is your problem.
input and modified pvrs all gotta be in the same input folder - no way around that found. output folder can be different.
fsh_repack.bms
tell me that this works now.
input and modified pvrs all gotta be in the same input folder - no way around that found. output folder can be different.
fsh_repack.bms
Code: Select all
log memory_file 0 0 ; reout
get fsize asize 0
log memory_file 0 fsize 0 ; copy input
get fsig long memory_file
if fsig != 1229998163
print "not a fsh file"
exit
else
get osize long memory_file
get files long memory_file
get gsig long memory_file
for file = 0 < files
getdstring iname 4 memory_file
get offset long memory_file
savepos fpoint memory_file
goto offset memory_file
get nn byte memory_file
get size_payload threebyte memory_file
goto 0xc memory_file seek_cur
string iname + .pvr
open fdse iname 1 exists
if exists = 0
print "%iname% missing - skipped" ; noexit skip
else
get psig long 1
if psig != 55727696
print "%iname% is not a valid pvr file" ; noexit skip
else
goto 0x2c 1 seek_cur ; skip pvr header
get size_meta long 1
goto size_meta 1 seek_cur ; skip meta
savepos ipoint 1
get isize asize 1
xmath fit "isize - ipoint"
math size_payload - 0x10 ; minus header
if fit <= size_payload
math fit >> 2 ; speed. blocks align @long
for transfer = 1 to fit ; source dependant. fsh payload
get data long 1 ; got a 0x10 padded 'safe zone'
put data long memory_file
next transfer
else
print "%iname% is too large to inject" ; noexit skip
print "%fit% > %size_payload%"
endif
endif
endif
goto fpoint memory_file ; next file
next file
get oname filename 0
string oname -= 4
string oname += _repack.fsh
log oname 0 fsize memory_file
endif
tell me that this works now.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
..
Last edited by hardrock on Thu Nov 09, 2017 1:34 am, edited 1 time in total.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
Thank YOu!!!1
We can End this now!!!!
We can End this now!!!!
Last edited by hardrock on Thu Nov 09, 2017 1:34 am, edited 1 time in total.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
How pvr to fsh again ? Please script please
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
episoder wrote:yeh. i refuxed it. you gotta choose the fsh file you wanna repack and it outputs a _repack.fsh now. renaming the output is your problem.
input and modified pvrs all gotta be in the same input folder - no way around that found. output folder can be different.
fsh_repack.bmsCode: Select all
log memory_file 0 0 ; reout
get fsize asize 0
log memory_file 0 fsize 0 ; copy input
get fsig long memory_file
if fsig != 1229998163
print "not a fsh file"
exit
else
get osize long memory_file
get files long memory_file
get gsig long memory_file
for file = 0 < files
getdstring iname 4 memory_file
get offset long memory_file
savepos fpoint memory_file
goto offset memory_file
get nn byte memory_file
get size_payload threebyte memory_file
goto 0xc memory_file seek_cur
string iname + .pvr
open fdse iname 1 exists
if exists = 0
print "%iname% missing - skipped" ; noexit skip
else
get psig long 1
if psig != 55727696
print "%iname% is not a valid pvr file" ; noexit skip
else
goto 0x2c 1 seek_cur ; skip pvr header
get size_meta long 1
goto size_meta 1 seek_cur ; skip meta
savepos ipoint 1
get isize asize 1
xmath fit "isize - ipoint"
math size_payload - 0x10 ; minus header
if fit <= size_payload
math fit >> 2 ; speed. blocks align @long
for transfer = 1 to fit ; source dependant. fsh payload
get data long 1 ; got a 0x10 padded 'safe zone'
put data long memory_file
next transfer
else
print "%iname% is too large to inject" ; noexit skip
print "%fit% > %size_payload%"
endif
endif
endif
goto fpoint memory_file ; next file
next file
get oname filename 0
string oname -= 4
string oname += _repack.fsh
log oname 0 fsize memory_file
endif
tell me that this works now.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
Pvr to repack fsh not work bro , 0 reimport this description
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- Joined: Fri Oct 27, 2017 7:36 pm
Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
what's not working?
i posted already: the fsh file you wanna repack and the modified pvr gotta be in the same folder. the pvr files gotta have the same name as the ones you extracted and gotta be valid pvr files ofc. then just run the script.
if something is not working correct you can read in the console what the problem is.
i posted already: the fsh file you wanna repack and the modified pvr gotta be in the same folder. the pvr files gotta have the same name as the ones you extracted and gotta be valid pvr files ofc. then just run the script.
if something is not working correct you can read in the console what the problem is.
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
Waiting i send my fsh and pvr
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
yeh. okay. i dunno what you didn't get done with the script. but you made a mistake with the texture. you gotta encode the texture in opengl_es etc1 format and tick generate mimmaps. i have no idea if any other format might work in this game engine. i could rewrite the replaced payload size, but well... i dunno if the engine would accept that. so i can't do that. just identical payload replacement.
anyway... there's your fsh -> http://www.mediafire.com/file/1udgrmnxjk21mue/k0.rar
/thread
anyway... there's your fsh -> http://www.mediafire.com/file/1udgrmnxjk21mue/k0.rar
/thread
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
Ok testing bro ,,what save setting pvr on photoshop
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
Please seting before save pvr , this https://mega.nz/#!ypoAwJDQ!U-WnLJJBNBwX ... QSRHUUWBDk
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
Dear episoder,me and my friend daffa are sm how confused,
Its when reimporting the pvrs that errors occures.
Would u provide a "boring" step by step how to reimport pvr to fsh,and upload the .bms script too,please, its been months we r working on this and u cant imagine how frustrating it can get when u r so close..
Thank u for ur understanding bro!
Its when reimporting the pvrs that errors occures.
Would u provide a "boring" step by step how to reimport pvr to fsh,and upload the .bms script too,please, its been months we r working on this and u cant imagine how frustrating it can get when u r so close..
Thank u for ur understanding bro!
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Re: fifa ea game fsh file [SHPI, G359, SKIN, hifa]
i don't use photoshop. but... you obviously gotta choose ETC as the format. the resulting pvr file with all mipmaps should be almost the same size as the original pvr you extracted.
and no need to upload the script. you can copy-paste the script text from up there and save as .bms file. or not?!? really?!?
and no need to upload the script. you can copy-paste the script text from up there and save as .bms file. or not?!? really?!?