Lords of the fallen .pkg
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- Posts: 3
- Joined: Thu Dec 08, 2016 11:11 pm
Re: Lords of the fallen .pkg
Actually i'm not sure that there is some specific way to distinguish the relations. There is some logic in a way wich developer have saved files in different folders and sort them so i presume that there won't be a texture for this one because it mostly looks like some noises functions merged together inside the engine intself (or developers could just use texture from absolutely another object i.e. something like lava or burning torch)
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- Posts: 61
- Joined: Sat Mar 04, 2017 10:37 am
Re: Lords of the fallen .pkg
Some Italian text in this game was badly translated (f.e. "Bacchetta del monaco" instead of "Bastone del monaco")... Is it possible to extract, edit text, and repack (or maybe we can drop files in a subdir structure, even uncompressed?) it?
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- Posts: 61
- Joined: Sat Mar 04, 2017 10:37 am
Re: Lords of the fallen .pkg
No repaker available?
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- Posts: 61
- Joined: Sat Mar 04, 2017 10:37 am
Re: Lords of the fallen .pkg
Putting the extracted file italian.bin in "...\Lords Of The Fallen\bundles\patch" seems to work: the game does load it.... but I'm not sure it's been extracted correctly since all menus appear empty.
EDIT: ok, it seems there is a sort of checksum because putting the file italian.bin unmodified does work fine, but if I change a single byte correcting a typo (not changing file size), menus will look empty.
EDIT2: attached ITA and FRE files for checksum (?) comparison
EDIT: ok, it seems there is a sort of checksum because putting the file italian.bin unmodified does work fine, but if I change a single byte correcting a typo (not changing file size), menus will look empty.
EDIT2: attached ITA and FRE files for checksum (?) comparison
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- Posts: 61
- Joined: Sat Mar 04, 2017 10:37 am
Re: Lords of the fallen .pkg
Hello everybody...
Wanted to try fixing a bug in this game for the inventory shields where higher POISE = worse for shields only in the inventory menu. Of course it should be the opposite but ATM the inventory shows a better shield with higher POISE = worse (arrow red down). Must be some kind of stupid GREATER THAN instead of MINOR THAN error and as far I can remember this game uses LUA...
So my goal was to extract .bin files extracted from .pkg files... Is there a tool to uncompress/decrypt those files too?
data_bin extracted with .bin files: https://1drv.ms/u/s!ApMUGr0cuN39geZ-EzF ... A?e=33hesU
Wanted to try fixing a bug in this game for the inventory shields where higher POISE = worse for shields only in the inventory menu. Of course it should be the opposite but ATM the inventory shows a better shield with higher POISE = worse (arrow red down). Must be some kind of stupid GREATER THAN instead of MINOR THAN error and as far I can remember this game uses LUA...
So my goal was to extract .bin files extracted from .pkg files... Is there a tool to uncompress/decrypt those files too?
data_bin extracted with .bin files: https://1drv.ms/u/s!ApMUGr0cuN39geZ-EzF ... A?e=33hesU