Marvel Ultimate Alliance PC .bin

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance PC .bin

Post by LarsMasters »

Help. It says it's Error: Invalid Operator 'y'

How am i gonna solve this?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Marvel Ultimate Alliance PC .bin

Post by aluigi »

DOWNLOAD A RECENT VERSION OF QUICKBMS!
Easy... :D
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance PC .bin

Post by LarsMasters »

XoX DOH!! I didn't see that coming

^v^ thx
Contralto Songbird
Posts: 3
Joined: Wed Aug 10, 2016 4:16 am

Re: Marvel Ultimate Alliance PC .bin

Post by Contralto Songbird »

everytime I try extract any file to Marvel Ultimate Alliance 2 with quickbms, I can't extract because appear this message:

"- signature of 4 bytes at offset 0x0000000000000000 doesn't match the one expected by the script"


Can someone helpe me?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Marvel Ultimate Alliance PC .bin

Post by aluigi »

You get that error because the file you are trying to open is not an IGA/AGI archive.
You should provide the file (or at least its filename in the meantime) in case someone wants to check it.
Contralto Songbird
Posts: 3
Joined: Wed Aug 10, 2016 4:16 am

Re: Marvel Ultimate Alliance PC .bin

Post by Contralto Songbird »

aluigi wrote:You get that error because the file you are trying to open is not an IGA/AGI archive.
You should provide the file (or at least its filename in the meantime) in case someone wants to check it.


I'm trying extract the files with ".bin" extension. It's also work in MUA, but when I try make it in MUA2, doesn't work.
How can I extract the files .bin (conversations.bin, models.bin, data.bin, etc) to MUA 2?
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance PC .bin

Post by LarsMasters »

Maybe you should restart to instructions again:
1. Download latest quickbms
2. Download the latest marvel ultimate alliance bms file, or copy paste the code text to notepad, and save as bms or txt
3. Open quickbms via Right Click to Run as Admin
4. Select the bms or txt that contains MUA extraction codes
5. Select a bin file
6. Create a folder for extracted file under a same name as a bin file you have chosen and enter there then, WAZAAAMM!! That's work

But remember, you have to remember the name of the bin file you picked before click choosing it for extraction
Contralto Songbird
Posts: 3
Joined: Wed Aug 10, 2016 4:16 am

Re: Marvel Ultimate Alliance PC .bin

Post by Contralto Songbird »

LarsMasters wrote:Maybe you should restart to instructions again:
1. Download latest quickbms
2. Download the latest marvel ultimate alliance bms file, or copy paste the code text to notepad, and save as bms or txt
3. Open quickbms via Right Click to Run as Admin
4. Select the bms or txt that contains MUA extraction codes
5. Select a bin file
6. Create a folder for extracted file under a same name as a bin file you have chosen and enter there then, WAZAAAMM!! That's work

But remember, you have to remember the name of the bin file you picked before click choosing it for extraction


Working now! Thanks!
noname1235
Posts: 1
Joined: Mon Mar 13, 2017 2:54 am

Re: Marvel Ultimate Alliance PC .bin

Post by noname1235 »

Link in the OP is dead.
Teancum
Posts: 94
Joined: Mon Sep 22, 2014 5:13 pm

Re: Marvel Ultimate Alliance PC .bin

Post by Teancum »

The format has been figured out, so there is no need for the file in the first post. It was only there as a sample file to write a script to extract.
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance PC .bin

Post by LarsMasters »

& you'll might need to find the script here:
http://aluigi.altervista.org/quickbms.htm

I think the first one would be for ripping bin only & no source of ripping IGBs yet isn't it? So what's up on the second MUA script for, what file format this second script can rip?
Teancum
Posts: 94
Joined: Mon Sep 22, 2014 5:13 pm

Re: Marvel Ultimate Alliance PC .bin

Post by Teancum »

LarsMasters wrote:& you'll might need to find the script here:
http://aluigi.altervista.org/quickbms.htm

I think the first one would be for ripping bin only & no source of ripping IGBs yet isn't it? So what's up on the second MUA script for, what file format this second script can rip?

The second is MUA2 Xbox 360 .pak.
brucebixby
Posts: 1
Joined: Tue May 09, 2017 9:11 pm

Re: Marvel Ultimate Alliance PC .bin

Post by brucebixby »

I don't know what it is that I'm doing wrong can someone help me?

Image
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Marvel Ultimate Alliance PC .bin

Post by aluigi »

@brucebixby
That actors.bin is not an archive so the script doesn't recognize the IGA format (the first 4 bytes are an identifier).
That file doesn't have a known identifier so it can be anything (or maybe it's encrypted).
I'm sure the other users can give you more info.
bxaimc
Posts: 41
Joined: Thu Nov 16, 2017 7:11 pm

Re: Marvel Ultimate Alliance PC .bin

Post by bxaimc »

aluigi, would you mind taking a look at these paks? They do not work with the current script for AGI/IGA. Please and thank you!

https://drive.google.com/file/d/1YAHdV8x5Fs_lFTt0GDeXgFa5vWo8PRSv/view?usp=sharing
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Marvel Ultimate Alliance PC .bin

Post by aluigi »

Script 0.2.4:
http://aluigi.org/bms/marvel_ultimate_alliance_2.bms
The problem was caused by a work-around necessary with some archives (the format is a mess).
bxaimc
Posts: 41
Joined: Thu Nov 16, 2017 7:11 pm

Re: Marvel Ultimate Alliance PC .bin

Post by bxaimc »

Thanks again! I’ll try it out when I get home.
bxaimc
Posts: 41
Joined: Thu Nov 16, 2017 7:11 pm

Re: Marvel Ultimate Alliance PC .bin

Post by bxaimc »

Alright. Not quite there yet but progress. Things extract but the file sizes or offsets are wrong, maybe both? Like on this one for example:

https://drive.google.com/file/d/1FGQMUMQiNtBdcen2NiSHz9n57DbE0RAf/view?usp=sharing

It's outputting every file (I think) but the total size extracted was < 30MB
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Marvel Ultimate Alliance PC .bin

Post by aluigi »

Here it seems to work very well: the input file is 246 Mb and the output folder is 382 Mb

Code: Select all

- 1184 files found in 20 seconds
  coverage file 0    71%   180363188  252144200  . offset 0f040a80
  coverage file -1   97%   92624      95027      . offset 00017333
I'm using quickbms 0.8.3