AnonBaiter's Script Compendium

Do you know a tool, link or website for working on a specific game files or to help game research? Let's collect them here!
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: AnonBaiter's Script Compendium

Post by AnonBaiter »

alright, i wish you good luck with that one
sergop
Posts: 125
Joined: Mon Jul 31, 2017 2:28 am

Re: AnonBaiter's Script Compendium

Post by sergop »

Ok, I've tested with a gog version and again, it exports 0 files. I also tried the script that aluigi made for quanticdream's games and it extracts some files, but I have no idea how to get the text. I found a couple of files that I think maybe in 1 of them is some kind of text, but I'm going off-topic here so if you want to check them out I can send them or better I can make a new topic.
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: AnonBaiter's Script Compendium

Post by AnonBaiter »

do what you think it's best for your situation
as for me i'll start from square one regarding fahrenheit_indigo_prophecy.bms
sergop
Posts: 125
Joined: Mon Jul 31, 2017 2:28 am

Re: AnonBaiter's Script Compendium

Post by sergop »

Maybe not all is lost for that script. I just tested with .idm file from remastered edition and it works. So maybe you can use some parts of it or slightly edit it to at least work (if it doesn't work on 100% with the remastered edition already). Ill add .idm file from that version if you need it.
sergop
Posts: 125
Joined: Mon Jul 31, 2017 2:28 am

Re: AnonBaiter's Script Compendium

Post by sergop »

I can add examples from the extracted files if that can help you.
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: AnonBaiter's Script Compendium

Post by AnonBaiter »

i'm just glad the script works with the remastered thing already
i just need to find myself some time to revise the script for the original PC version of the game

but you can pretty much upload some samples if you want
sergop
Posts: 125
Joined: Mon Jul 31, 2017 2:28 am

Re: AnonBaiter's Script Compendium

Post by sergop »

Here are the samples. I've edited nothing just deleted a bunch of them. Originally they were 16000 and all that was around 3 gb. Also i've kept the original names of the folders.
https://mega.nz/#!FYJhDYTB!LHI_d6Q5gpyM ... hp-oioslqs
sergop
Posts: 125
Joined: Mon Jul 31, 2017 2:28 am

Re: AnonBaiter's Script Compendium

Post by sergop »

Btw if you currently don't have the original gog version i can also upload some of the files like the .idm file of that version.
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: AnonBaiter's Script Compendium

Post by AnonBaiter »

right, i've put your samples into some place out of my HDD for future use
for now i don't need anything else except for at least a bit of time
bnnm
Posts: 13
Joined: Mon Nov 06, 2017 8:24 pm

Re: AnonBaiter's Script Compendium

Post by bnnm »

I updated your .forge bms to properly handle filelist chunks (for +5000 files, found in Prince of Persia: The Forgotten Sands PS3 streamed .forge), and add optional .compressed extension for easier identification:
https://pastebin.com/Xxi8cKM0
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: AnonBaiter's Script Compendium

Post by AnonBaiter »

thanks for the update mister
now i can properly add this to my github bms repo
Game Ripper
Posts: 123
Joined: Sat Sep 02, 2017 12:56 pm

Re: AnonBaiter's Script Compendium

Post by Game Ripper »

Hi AnonBaiter, could you please look into Tomb Raider 7 (Legend) for PS3? I can't get neither Gibbed.DeusEx3.Unpack.exe nor Gibbed.TombRaider7.Unpack.exe to work with BIGFILE.000 and your tomb_raider_legend.bms from here also gives me an error & extracts nothing (a pic included)...
If you decide to inspect the troublesome file should I post a cut from beginning of BIGFILE.000 or it'd not be enough? Anyway I'm more than eager to provide samples, simply tell me what you need & I'll send it your way pronto!

I'd really appreciate any help because even if PS3 port uses 4-bit ADPCM too its audio quality should be higher than that of sound streams from PC version.
Best regards, thanks in advance!
AlarodJD
Posts: 70
Joined: Thu Mar 21, 2019 1:02 am

Re: AnonBaiter's Script Compendium

Post by AlarodJD »

How do we extract .compressed files
silenthill
Posts: 1
Joined: Wed Aug 11, 2021 3:07 pm

Re: AnonBaiter's Script Compendium

Post by silenthill »

It would be possible to decrypt and encrypt the FILEDATA.BIN file of the PS2 version of Shadow of Memories; and decrypt and encrypt the FILEDATA.BIN of the PSP Shadow of Destiny.
lazenes
Posts: 22
Joined: Sat Feb 13, 2021 8:32 pm

Re: AnonBaiter's Script Compendium

Post by lazenes »